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chaz/yoink
2010-04-07
Charles McGarvey
incorporated vim's link.sh; -i arg reports commit
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2010-04-07
Charles McGarvey
autoconf script to better follow gnu guidelines
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2010-04-02
Charles McGarvey
need ChangeLog or the new autogen.sh complains
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2010-03-31
Charles McGarvey
don't distribute the manpage
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2010-03-18
Charles McGarvey
autoupdated configure.ac
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2010-03-18
Charles McGarvey
removed doxygen; distcheck bugfix
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2010-03-18
Charles McGarvey
beginning netbsd packaging script
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2010-03-18
Charles McGarvey
repository reorganizing
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2010-03-17
Charles McGarvey
configure typo fix
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2010-03-14
Charles McGarvey
fixed aabb static class problem
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2010-03-14
Charles McGarvey
removed logging from script to fix compile error
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2010-03-14
Charles McGarvey
script API improvements
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2010-03-09
Charles McGarvey
new convenient script methods
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2010-03-05
Charles McGarvey
zlib fix for makedeps.sh
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2010-03-05
Charles McGarvey
now can create win32 portable packages
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2010-03-05
Charles McGarvey
win32 dependency script to build without syncing
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2010-03-04
Charles McGarvey
new win32 deps script; using pkgconfig for openal
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2010-03-03
Charles McGarvey
bugfix: resource file searching was broken
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2010-03-01
Charles McGarvey
readme edits
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2010-03-01
Charles McGarvey
destroyed global classes; view hierarchy instead
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2010-03-04
Charles McGarvey
arch linux prefers pkgconfig for finding lua
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2010-01-30
Charles McGarvey
game loop tweaks; shapes hierarchy defined
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2010-01-24
Charles McGarvey
upgrade libpng to 1.4.0
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2010-01-24
Charles McGarvey
reformatting
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2010-01-24
Charles McGarvey
included manager class
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2010-01-24
Charles McGarvey
library class revamped as manager, goodbye tilemap
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2010-01-21
Charles McGarvey
cleaned up interpolator classes
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2010-01-20
Charles McGarvey
cade lab fixes
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2010-01-20
Charles McGarvey
minor build system, doc fixes
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2010-01-16
Charles McGarvey
refactoring needed for win32 crash
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2010-01-14
Charles McGarvey
moved log level from configure to setting
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2010-01-13
Charles McGarvey
finally fixed broken main loop
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2010-01-12
Charles McGarvey
dispatch class not a singleton, engine is static
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2010-01-12
Charles McGarvey
simplified win32 installer build script
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2010-01-05
Charles McGarvey
new tool for converting unix to dos file format
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2009-12-29
Charles McGarvey
stream-based logging classes
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2009-12-13
Charles McGarvey
preliminary macosx packaging
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2009-12-13
Charles McGarvey
ray-scene intersection
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2009-12-13
Charles McGarvey
no need to rebuild version.c every time
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2009-12-13
Charles McGarvey
preliminary AM_SILENT_RULES support
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2009-12-12
Charles McGarvey
fixed permissions for stlplus files
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2009-12-08
Charles McGarvey
experimental shapes hierarchy and raycasting
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2009-12-05
Charles McGarvey
improved man page
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2009-12-05
Charles McGarvey
removed Random.{cc,hh}; obsoleted by cml
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2009-12-05
Charles McGarvey
don't look for win32 directory in a package
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2009-12-04
Charles McGarvey
added lua's license
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2009-12-04
Charles McGarvey
removed alut dependency
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2009-12-04
Charles McGarvey
foundational changes; tying up some loose ends
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2009-12-02
Charles McGarvey
port to NetBSD
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2009-11-30
Charles McGarvey
sleep forever bug fixed
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2009-11-29
Charles McGarvey
revert broken build files
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2009-11-24
Charles McGarvey
house-keeping
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2009-11-29
Charles McGarvey
big batch of changes
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2009-11-24
Charles McGarvey
renamed mippleton to library
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2009-11-23
Charles McGarvey
fixed win32 installer building
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2009-11-23
Charles McGarvey
updated documentation
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2009-11-19
Charles McGarvey
minor refactoring and state progress
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2009-11-11
Charles McGarvey
small build system tweaks
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2009-11-11
Charles McGarvey
better boost.m4 fix
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2009-11-11
Charles McGarvey
fix for boost.m4 with autoconf 2.64
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2009-11-10
Charles McGarvey
minor build system changes
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2009-11-08
Charles McGarvey
beginning CD implementation
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2009-11-03
Charles McGarvey
preliminary cleanup of character class
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2009-11-03
Charles McGarvey
converted tilemap scripts to lua
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2009-11-02
Charles McGarvey
converted json sequences to lua
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2009-11-02
Charles McGarvey
starting to move to a generic state structure
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2009-11-01
Charles McGarvey
random changes
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2009-10-17
Charles McGarvey
fixed layer bugs; generalized octree
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2009-10-14
Charles McGarvey
new level-based controllers
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2009-10-12
Charles McGarvey
settings subsystem now using lua
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2009-10-13
Charles McGarvey
added missing octree method
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2009-10-07
Charles McGarvey
new lua scripting for scene loading
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2009-09-30
Charles McGarvey
todo change
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2009-09-28
Charles McGarvey
new timer class
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2009-09-26
Charles McGarvey
new windows installer script, clarified licenses
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2009-09-24
Charles McGarvey
fixed win32 resource file
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2009-09-24
Charles McGarvey
new win32 resource file; better dependency checks
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2009-09-24
Charles McGarvey
improved new vorbisfile compatibility
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2009-09-24
Charles McGarvey
no longer using libtool; didn't really need it
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2009-09-23
Charles McGarvey
moving from SDL_sound to libvorbisfile
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2009-09-22
Charles McGarvey
refactoring the scene class
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2009-09-20
Charles McGarvey
spring experiments
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2009-09-17
Charles McGarvey
miscellaneous cleanup
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2009-09-16
Charles McGarvey
added missing licenses
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2009-09-16
Charles McGarvey
minor cleanups
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2009-09-14
Charles McGarvey
more featureful sound class
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2009-09-10
Charles McGarvey
better build system support for win32
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2009-09-07
Charles McGarvey
initial port to win32
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2009-09-05
Charles McGarvey
cml version bump to 1.0.1
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2009-09-03
Charles McGarvey
more cleanup
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2009-09-08
Charles McGarvey
dispatcher alias methods
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2009-09-02
Charles McGarvey
fixed stack overflow of entities outside octree
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2009-09-02
Charles McGarvey
considerable refactoring
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2009-09-01
Charles McGarvey
better logging (maybe) and exception handling
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2009-08-31
Charles McGarvey
no more useless singleton class
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2009-08-31
Charles McGarvey
cleaned up dispatcher
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2009-08-31
Charles McGarvey
preliminary physics, sound, hud
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2009-08-29
Charles McGarvey
original sounds now included, converted by Neil
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2009-08-21
Charles McGarvey
now using stlplus containers, especially ntree
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2009-08-21
Charles McGarvey
initial working frustum culling implementation
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