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sockets documentation and cleanup
[chaz/yoink]
/
data
/
scenes
/
2010-03-14
Charles McGarvey
script API improvements
tree
|
commitdiff
2010-03-09
Charles McGarvey
new convenient script methods
tree
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commitdiff
2010-01-24
Charles McGarvey
reformatting
tree
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commitdiff
2010-01-24
Charles McGarvey
library class revamped as manager, goodbye tilemap
tree
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commitdiff
2010-01-13
Charles McGarvey
finally fixed broken main loop
tree
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commitdiff
2010-01-12
Charles McGarvey
simplified win32 installer build script
tree
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commitdiff
2009-12-13
Charles McGarvey
ray-scene intersection
tree
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commitdiff
2009-12-08
Charles McGarvey
experimental shapes hierarchy and raycasting
tree
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commitdiff
2009-11-29
Charles McGarvey
big batch of changes
tree
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commitdiff
2009-10-14
Charles McGarvey
new level-based controllers
tree
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commitdiff
2009-10-07
Charles McGarvey
new lua scripting for scene loading
tree
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commitdiff
2009-08-31
Charles McGarvey
preliminary physics, sound, hud
tree
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commitdiff
2009-08-21
Charles McGarvey
now using stlplus containers, especially ntree
tree
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commitdiff
2009-08-21
Charles McGarvey
initial working frustum culling implementation
tree
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commitdiff
2009-08-16
Charles McGarvey
revamped scene drawing in preparation for octree
tree
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commitdiff
2009-08-14
Charles McGarvey
scene drawing correctly implemented; new classes
tree
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commitdiff
2009-07-25
Charles McGarvey
big batch of progress
tree
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commitdiff
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