]> Dogcows Code - chaz/yoink/history - data/scenes/Classic.lua
testing improved runloop scheduling
[chaz/yoink] / data / scenes / Classic.lua
2010-08-05  Charles McGarveytesting improved runloop scheduling
2010-07-27  Charles McGarveymesh and other random adjustments
2010-03-14  Charles McGarveyscript API improvements
2010-03-09  Charles McGarveynew convenient script methods
2010-01-24  Charles McGarveyreformatting
2010-01-24  Charles McGarveylibrary class revamped as manager, goodbye tilemap
2010-01-13  Charles McGarveyfinally fixed broken main loop
2010-01-12  Charles McGarveysimplified win32 installer build script
2009-12-13  Charles McGarveyray-scene intersection
2009-12-08  Charles McGarveyexperimental shapes hierarchy and raycasting
2009-11-29  Charles McGarveybig batch of changes
2009-10-14  Charles McGarveynew level-based controllers
2009-10-07  Charles McGarveynew lua scripting for scene loading
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