X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FYoinkApp.cc;h=a17bf88b1c0ffe84c7ef52a2b966773e434f5ea7;hp=023b3a30ce51837365e60d22136cc8a2e04cdce3;hb=5fa5f117f28922a7e539a432367960c1a61f837d;hpb=29e3d45f7bbbf31eadf793c41ff2b3d9c47b7539 diff --git a/src/YoinkApp.cc b/src/YoinkApp.cc index 023b3a3..a17bf88 100644 --- a/src/YoinkApp.cc +++ b/src/YoinkApp.cc @@ -32,6 +32,8 @@ #include +#include +#include #include #include #include @@ -40,6 +42,10 @@ #include "YoinkApp.hh" +#include +#include +#include + #if HAVE_CONFIG_H #include "config.h" #endif @@ -94,45 +100,51 @@ static std::string iconFile() // then look in the configured data directory Mf::Resource::addSearchPath(YOINK_DATADIR); - return Mf::Resource::getPathToResource("yoink.png"); + return Mf::Resource::getPath("yoink.png"); } YoinkApp::YoinkApp(int argc, char* argv[]) : - Mf::Engine(argc, argv, configFiles(), PACKAGE_STRING, iconFile()) + Mf::Engine(argc, argv, configFiles(), PACKAGE_STRING, iconFile()), + music("NightFusion"), + punchSound("RobotPunch") { - Mf::Dispatcher::instance().addHandler("video.context_recreated", + Mf::Dispatcher::getInstance().addHandler("video.context_recreated", boost::bind(&YoinkApp::contextRecreated, this, _1), this); setupGL(); + Mf::Scalar fade[2] = {0.0, 1.0}; + musicFade.init(fade, 0.0); + music.play(); + state = 0.0; - someChar = new Character("RobotTrooper"); - someChar->getAnimation().startSequence("Run"); + heroine = CharacterPtr(new Character("RobotTrooper")); + heroine->getAnimation().startSequence("Run"); font = new TilemapFont; - Mf::Vector2 coeffs[4]; - coeffs[0] = Mf::Vector2(0.0, 0.0); - coeffs[1] = Mf::Vector2(0.5, 0.0); - coeffs[2] = Mf::Vector2(0.5, 0.0); - coeffs[3] = Mf::Vector2(1.0, 0.0); + Mf::Scalar coeffs[4]; + coeffs[0] = 0.0; + coeffs[1] = 1.5; + coeffs[2] = -0.5; + coeffs[3] = 1.0; interp.init(coeffs, 1.0, Mf::Interpolator::OSCILLATE); Mf::Scalar coeff[2] = {1.0, 0.0}; - fadeIn.init(coeff, 0.5f); + fadeIn.init(coeff, 0.1); testScene = new Mf::Scene("Test"); - - x = y = z = 0.0; + heroine->treeNode = testScene->getOctree()->insert(heroine); } YoinkApp::~YoinkApp() { - delete someChar; + //delete heroine; delete font; + delete testScene; - Mf::Dispatcher::instance().removeHandler(this); + Mf::Dispatcher::getInstance().removeHandler(this); } @@ -157,14 +169,18 @@ void YoinkApp::setupGL() glClearColor(1.0, 0.0, 0.0, 1.0); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(60.0, 1.33333, 1.0, 2500.0); + //glMatrixMode(GL_PROJECTION); + //glLoadIdentity(); + //gluPerspective(60.0, 1.33333, 1.0, 2500.0); + camera.setProjection(cml::rad(60.0), 1.33333, 32.0, 2500.0); + camera.uploadProjectionToGL(); + + //glMatrixMode(GL_MODELVIEW); //glLineWidth(10.0f); } -void YoinkApp::contextRecreated(const Mf::Notification& note) +void YoinkApp::contextRecreated(const Mf::Notification* note) { // Whenever the context and a new one created, it probably won't contain our // state so we need to set that up again. @@ -175,13 +191,24 @@ void YoinkApp::contextRecreated(const Mf::Notification& note) void YoinkApp::update(Mf::Scalar t, Mf::Scalar dt) { //dt *= 0.2; + + musicFade.update(dt); + music.update(t, dt); + music.setGain(musicFade.getValue()); fadeIn.update(dt); camera.update(t, dt); - someChar->getAnimation().update(t, dt); + heroine->update(t, dt); + heroine->treeNode = testScene->getOctree()->reinsert(heroine, heroine->treeNode); + + //camera.lookAt(heroine->getSphere().point); + camera.setPosition(Mf::Vector3(-heroine->current.position[0], -heroine->current.position[1], -256)); + interp.update(dt); + hud.setBar1Progress(interp.getValue()); + hud.setBar2Progress(1.0 - interp.getValue()); prevstate = state; state += dt; @@ -201,18 +228,49 @@ void YoinkApp::draw(Mf::Scalar alpha) //Mf::Scalar cosstate = std::cos(drawstate); - glMatrixMode(GL_MODELVIEW); //glLoadIdentity(); - glBindTexture(GL_TEXTURE_2D, 0); //glRotatef(drawstate*15.0f, 0.0, 1.0, 0.0); //glTranslatef(x, y, z); - glLoadMatrix(camera.getTransformation().data()); + glLoadMatrix(camera.getModelviewMatrix().data()); // DRAW THE SCENE - testScene->draw(alpha); + Mf::Texture::resetBind(); + testScene->draw(alpha, camera); + + + + //heroine->draw(alpha); + + + hud.draw(); + + + glEnable(GL_BLEND); + glMatrixMode(GL_PROJECTION); + glPushMatrix(); + glLoadIdentity(); + glMatrixMode(GL_MODELVIEW); + glPushMatrix(); + glLoadIdentity(); + glColor4f(0.0f, 0.0f, 0.0f, fadeIn.getState(alpha)); + Mf::Texture::resetBind(); + + //glRectf(-1.0f, -1.0f, 1.0f, 1.0f); + glBegin(GL_QUADS); + glVertex3f(-1.0, -1.0, -0.1); + glVertex3f(1.0, -1.0, -0.1); + glVertex3f(1.0, 1.0, -0.1); + glVertex3f(-1.0, 1.0, -0.1); + glEnd(); + + glDisable(GL_BLEND); + glMatrixMode(GL_PROJECTION); + glPopMatrix(); + glMatrixMode(GL_MODELVIEW); + glPopMatrix(); /* glLoadIdentity(); @@ -340,52 +398,47 @@ void YoinkApp::handleEvent(const Mf::Event& event) if (event.key.keysym.sym == SDLK_ESCAPE) { stop(); + break; } else if (event.key.keysym.sym == SDLK_f) { getVideo().toggleFull(); + break; } - else if (event.key.keysym.sym == SDLK_a) + else if (event.key.keysym.sym == SDLK_SPACE) { - someChar->getAnimation().startSequence("Punch"); + heroine->getAnimation().startSequence("Punch"); + punchSound.play(); + break; } else if (event.key.keysym.sym == SDLK_r) { testScene->refresh(); + break; + } + else if (event.key.keysym.sym == SDLK_t) + { + Mf::Dispatcher::getInstance().dispatch("video.context_recreated"); + break; + } + else if (event.key.keysym.sym == SDLK_p) + { + music.togglePlayPause(); + break; } else if (event.key.keysym.sym == SDLK_l) { getVideo().toggleCursorGrab(); getVideo().toggleCursorVisible(); + break; } - //else if (event.key.keysym.sym == SDLK_RIGHT) - //{ - //x -= 50.0; - //} - //else if (event.key.keysym.sym == SDLK_LEFT) - //{ - //x += 50.0; - //} - //else if (event.key.keysym.sym == SDLK_UP) - //{ - //y -= 50.0; - //} - //else if (event.key.keysym.sym == SDLK_DOWN) - //{ - //y += 50.0; - //} - //else if (event.key.keysym.sym == SDLK_PAGEUP) - //{ - //z += 50.0; - //} - //else if (event.key.keysym.sym == SDLK_PAGEDOWN) - //{ - //z -= 50.0; - //} + + case SDL_KEYUP: + heroine->handleEvent(event); case SDL_MOUSEMOTION: case SDL_MOUSEBUTTONDOWN: - camera.adjustFromInput(event); + camera.handleEvent(event); break; case SDL_QUIT: @@ -394,48 +447,59 @@ void YoinkApp::handleEvent(const Mf::Event& event) case SDL_VIDEORESIZE: glViewport(0, 0, event.resize.w, event.resize.h); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - - - gluPerspective(60.0, double(event.resize.w / event.resize.h), 1.0, 2500.0); - - glMatrixMode(GL_MODELVIEW); + hud.resize(event.resize.w, event.resize.h); + camera.setProjection(cml::rad(60.0), double(event.resize.w / event.resize.h), 32.0, 2500.0); + camera.uploadProjectionToGL(); break; } } -#include int main(int argc, char* argv[]) { - std::cout << PACKAGE_STRING << std::endl + std::cout << std::endl << PACKAGE_STRING << std::endl << "Compiled " << __TIME__ " " __DATE__ << std::endl - << "Send requests, patches, and bug reports to <" + << "Send patches and bug reports to <" PACKAGE_BUGREPORT << ">." << std::endl << std::endl; - int status = 0; +#if ! NDEBUG + Mf::setLogLevel(Mf::DEBUGGING); +#endif - //Mf::Tree myTree; - //Mf::Tree::Ptr prev = myTree.previousSibling(); - //myTree = *prev; + int status = 0; +//start: try { YoinkApp app(argc, argv); status = app.run(); } - catch (Mf::Engine::Exception e) + //catch (Mf::Texture::Exception e) + //{ + //std::cout << "Unhandled exception: " << e.what() << std::endl; + //status = 1; + //} + catch (Mf::Exception e) { - std::cerr << "Unhandled exception: " << e.what() << std::endl; + //std::cout << "Unhandled exception: " << e.what() << std::endl; + Mf::logError("unhandled exception: <<%s>>", e.what()); + Mf::logInfo("it's time to crash now ;-("); status = 1; + + //std::cout << "Yoink stopped. Do you want to run it again? [yes/No]" + //<< std::endl; + + //char answer; + //std::cin >> answer; + + //if (answer == 'y' || answer == 'Y') goto start; } - std::cout << "Goodbye..." << std::endl; + std::cout << std::endl << "Goodbye..." << std::endl << std::endl; return status; } + /** vim: set ts=4 sw=4 tw=80: *************************************************/