X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FTitleLayer.cc;h=ed8f4c1acd340d2ca952c32b90275f704d696f2a;hp=a12168a9639eeeaf047b28b0317883e1906c184b;hb=a295f8def17036c8071b56e181364f99a377cae7;hpb=a4debfe4a5f5d339410788971b698ba00cb7f09c diff --git a/src/TitleLayer.cc b/src/TitleLayer.cc index a12168a..ed8f4c1 100644 --- a/src/TitleLayer.cc +++ b/src/TitleLayer.cc @@ -34,24 +34,22 @@ #include "TitleLayer.hh" -void TitleLayer::pushed(Mf::Engine& e) +void TitleLayer::pushedOntoEngine() { - engine = &e; - Mf::Scalar coeff[] = {0.0, 1.0}; - fadeIn.init(coeff, 0.1); + mFadeIn.init(coeff, 0.1); - gameLayer = GameLayer::alloc(); + mGameLayer = GameLayer::alloc(); } void TitleLayer::update(Mf::Scalar t, Mf::Scalar dt) { - if (!fadeIn.isDone()) fadeIn.update(t, dt); + if (!mFadeIn.isDone()) mFadeIn.update(t, dt); } void TitleLayer::draw(Mf::Scalar alpha) const { - glClearColor(0.0, 0.0, fadeIn.getState(alpha), 1.0); + glClearColor(0.0, 0.0, mFadeIn.getState(alpha), 1.0); glClear(GL_COLOR_BUFFER_BIT); } @@ -60,16 +58,21 @@ bool TitleLayer::handleEvent(const Mf::Event& event) switch (event.type) { case SDL_KEYUP: - Mf::LayerP titleLayer = engine->pop(this); - //engine->pushLayer(GameLayer::alloc()); + //if (event.key.keysym.sym == SDLK_ESCAPE) + //{ + //break; + //} + + Mf::LayerP titleLayer = Mf::engine.pop(this); + //engine.pushLayer(GameLayer::alloc()); - Mf::Scalar coeff[] = {0.0, 1.0}; - Mf::Lerp interp(coeff, 0.2); + Mf::Scalar coeff[] = {0.0, 0.75, 0.99, 1.0}; + Mf::PolynomialInterpolator<3> interp(coeff, 0.1); - //Mf::LayerP gameLayer = GameLayer::alloc(); - Mf::Transition::Ptr transition = - Mf::Transition::alloc(gameLayer, titleLayer, interp); - engine->push(transition); + //Mf::LayerP mGameLayer = GameLayer::alloc(); + Mf::Transition >::Ptr transition = + Mf::Transition >::alloc(mGameLayer, titleLayer, interp); + Mf::engine.push(transition); return true; }