X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FTitleLayer.cc;h=ed8f4c1acd340d2ca952c32b90275f704d696f2a;hp=11c624d07e94e59375141a98681df5a658a7370f;hb=a295f8def17036c8071b56e181364f99a377cae7;hpb=a31d65a998121df0651c57bfb68782e2a07d2e2f diff --git a/src/TitleLayer.cc b/src/TitleLayer.cc index 11c624d..ed8f4c1 100644 --- a/src/TitleLayer.cc +++ b/src/TitleLayer.cc @@ -34,10 +34,8 @@ #include "TitleLayer.hh" -void TitleLayer::pushed(Mf::Engine& engine) +void TitleLayer::pushedOntoEngine() { - mEngine = &engine; - Mf::Scalar coeff[] = {0.0, 1.0}; mFadeIn.init(coeff, 0.1); @@ -60,16 +58,21 @@ bool TitleLayer::handleEvent(const Mf::Event& event) switch (event.type) { case SDL_KEYUP: - Mf::LayerP titleLayer = mEngine->pop(this); - //mEngine->pushLayer(GameLayer::alloc()); + //if (event.key.keysym.sym == SDLK_ESCAPE) + //{ + //break; + //} + + Mf::LayerP titleLayer = Mf::engine.pop(this); + //engine.pushLayer(GameLayer::alloc()); - Mf::Scalar coeff[] = {0.0, 1.0}; - Mf::Lerp interp(coeff, 0.2); + Mf::Scalar coeff[] = {0.0, 0.75, 0.99, 1.0}; + Mf::PolynomialInterpolator<3> interp(coeff, 0.1); //Mf::LayerP mGameLayer = GameLayer::alloc(); - Mf::Transition::Ptr transition = - Mf::Transition::alloc(mGameLayer, titleLayer, interp); - mEngine->push(transition); + Mf::Transition >::Ptr transition = + Mf::Transition >::alloc(mGameLayer, titleLayer, interp); + Mf::engine.push(transition); return true; }