X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FTilemap.hh;fp=src%2FTilemap.hh;h=163b45af434aa78289412064904c95ba6ec55f20;hp=0000000000000000000000000000000000000000;hb=23d8f7a5fbd1eca7f46f2342c20ac5e28ae0128a;hpb=fa9438c66ae0154e6d9ad196e0fb39649d359da4 diff --git a/src/Tilemap.hh b/src/Tilemap.hh new file mode 100644 index 0000000..163b45a --- /dev/null +++ b/src/Tilemap.hh @@ -0,0 +1,108 @@ + +/******************************************************************************* + + Copyright (c) 2009, Charles McGarvey + All rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +*******************************************************************************/ + +#ifndef _TILEMAP_HH_ +#define _TILEMAP_HH_ + +/** + * @file Tilemap.hh + * Small subclass to give some basic tile-mapping functionality to textures. + */ + +#include + +#include +#include + + +/** + * A tilemap is a texture which is meant to be divided into smaller sprites. + * This class provides all the functionality of a texture and adds some methods + * to get texture coordinates to individual tiles within the tilemap. For + * simplicity, this class assumes square tiles. + */ + +class Tilemap : public Mf::Texture +{ +public: + /** + * Possible orientations for texture coordinates. + */ + + typedef unsigned Index; + static const Index NO_TILE = -1; + + typedef enum + { + NORMAL = 0, ///< Normal orientation. + FLIP = 1, ///< Flip over a horizontal axis. + REVERSE = 2, ///< Flip over a vertical axis. + FLIP_AND_REVERSE = 3 ///< Flip over both. + } Orientation; + + + Tilemap(const std::string& name); + + /** + * Calculate texture coordinates for a tile at a certain index. Tiles are + * indexed start with zero as the to-left tile and moving across, then down. + * @param index The tile index. + * @param coords An array of scalars where the texture coordinates will be + * stored after this call. The first coordinate (u,v) will be in the first + * two places and so on until all four coordinates are stored, therefore + * requiring enough room for an array of eight scalars. The winding of the + * coordinates is always counter-clockwise (the GL default). + * @return True if index is valid, false otherwise. + */ + + bool getTileCoords(Index index, Mf::Scalar coords[8]) const; + + + /** + * This version let's you specify an orientation that will be reflected in + * the texture coordinates. This allows you to easily map a texture + * backwards or upside-down. + * @param what The orientation; can be flip, reverse, or flip_and_reverse. + * @return True if index is valid, false otherwise. + */ + + bool getTileCoords(Index index, Mf::Scalar coords[8], Orientation what) const; + + + static std::string getPath(const std::string& name); + +private: + class Impl; + boost::shared_ptr impl_; +}; + + +#endif // _TILEMAP_HH_ + +/** vim: set ts=4 sw=4 tw=80: *************************************************/ +