X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FScene.cc;h=16e1aef55b210903fff7caeb2e65bb4fb344df55;hp=a45b1fba55f939bf031038e0e1c4f3ecd13daaa4;hb=c78934a448d0126709fccec3d5a636b3baa87da4;hpb=7f3984f3f9524f5b6813e01ceb2fe576dadff94e diff --git a/src/Scene.cc b/src/Scene.cc index a45b1fb..16e1aef 100644 --- a/src/Scene.cc +++ b/src/Scene.cc @@ -1,51 +1,33 @@ -/******************************************************************************* - - Copyright (c) 2009, Charles McGarvey - All rights reserved. - - Redistribution and use in source and binary forms, with or without - modification, are permitted provided that the following conditions are met: - - * Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. - * Redistributions in binary form must reproduce the above copyright notice, - this list of conditions and the following disclaimer in the documentation - and/or other materials provided with the distribution. - - THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE - FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL - DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER - CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, - OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - -*******************************************************************************/ +/*] Copyright (c) 2009-2010, Charles McGarvey [************************** +**] All rights reserved. +* +* vi:ts=4 sw=4 tw=75 +* +* Distributable under the terms and conditions of the 2-clause BSD license; +* see the file COPYING for a complete text of the license. +* +**************************************************************************/ #include #include #include #include -#include -#include +#include #include #include #include //#include #include #include +#include #include "Character.hh" #include "Scene.hh" -#include "Tilemap.hh" -struct Scene::Impl : public Mf::Library +struct Scene::Impl : public Mf::Manager { struct Quad : public Mf::Entity { @@ -58,7 +40,7 @@ struct Scene::Impl : public Mf::Library }; Quad(const Mf::Vector3* vertices[4], const std::string& texture, - Tilemap::Index tileIndex) : + Mf::Texture::TileIndex tileIndex) : mTilemap(texture), mBlending(false), mFog(false), @@ -144,7 +126,7 @@ struct Scene::Impl : public Mf::Library Mf::Vector3 mVertices[4]; Mf::Scalar mTexCoords[8]; - Tilemap mTilemap; + Mf::Texture mTilemap; bool mBlending; bool mFog; @@ -158,7 +140,7 @@ struct Scene::Impl : public Mf::Library //Mf::Octree::Ptr mOctree; std::list< boost::shared_ptr > mObjects; - std::list< Mf::Line<2> > mLines; + std::list mLines; Mf::Aabb<3> mBounds; @@ -171,10 +153,10 @@ struct Scene::Impl : public Mf::Library }; - explicit Impl(const std::string& name) : - Mf::Library(name) {} + void init(const std::string& name) {} - void importSceneBindings(Mf::Script& script) + + void importSceneBindings(Mf::Settings& settings, Mf::Script& script) { script.importFunction("SetBounds", boost::bind(&Impl::setBounds, this, _1)); @@ -194,57 +176,48 @@ struct Scene::Impl : public Mf::Library boost::bind(&Impl::drawTile, this, _1)); int detail = 3; - Mf::Settings::getInstance().get("detail", detail); - script.push(detail); script.set("detail"); + settings.get("detail", detail); + script.globals().setField("detail", detail); - script.push(1); script.set("LOW"); - script.push(2); script.set("MEDIUM"); - script.push(3); script.set("HIGH"); + script.globals().setField("LOW", 1); + script.globals().setField("MEDIUM", 2); + script.globals().setField("HIGH", 3); - script.push(X); script.set("X"); - script.push(Y); script.set("Y"); - script.push(Z); script.set("Z"); + script.globals().setField("X", X); + script.globals().setField("Y", Y); + script.globals().setField("Z", Z); - script.push(Quad::LEFT); script.set("LEFT"); - script.push(Quad::RIGHT); script.set("RIGHT"); - script.push(Quad::TOP); script.set("TOP"); + script.globals().setField("LEFT", Quad::LEFT); + script.globals().setField("RIGHT", Quad::RIGHT); + script.globals().setField("TOP", Quad::TOP); } - Mf::Script::Result load(Mf::Script& script) + Mf::Script::Result load(Mf::Settings& settings, Mf::Script& script) { - std::string filePath = Scene::getPath(getName()); - if (filePath == "") + std::string path(getName()); + if (!Scene::getPath(path)) { script.push("the scene file could not be found"); return Mf::Script::FILE_ERROR; } - importSceneBindings(script); - return script.doFile(filePath); + importSceneBindings(settings, script); + return script.doFile(path); } - static int loadBox(Mf::Script& script, Mf::Aabb<3>& aabb) + static int loadBox(Mf::Script& script, Mf::Aabb3& aabb) { script[1].requireTable(); script[2].requireTable(); - script.setSize(2); - for (int i = 1; i <= 2; ++i) - { - for (int j = 1; j <= 3; ++j) - { - script[i].pushField(j); - } - } - - script[3].get(aabb.min[0]); - script[4].get(aabb.min[1]); - script[5].get(aabb.min[2]); - script[6].get(aabb.max[0]); - script[7].get(aabb.max[1]); - script[8].get(aabb.max[2]); + script[1].pushField(1).get(aabb.min[0]); + script[1].pushField(2).get(aabb.min[1]); + script[1].pushField(3).get(aabb.min[2]); + script[2].pushField(1).get(aabb.max[0]); + script[2].pushField(2).get(aabb.max[1]); + script[2].pushField(3).get(aabb.max[2]); return 0; } @@ -265,7 +238,6 @@ struct Scene::Impl : public Mf::Library int translate(Mf::Script& script) { Mf::Vector3 vec; - script[1].requireNumber().get(vec[0]); script[2].requireNumber().get(vec[1]); script[3].requireNumber().get(vec[2]); @@ -279,29 +251,31 @@ struct Scene::Impl : public Mf::Library int scale(Mf::Script& script) { - if (script.getSize() == 3) + int size = script.stackSize(); + + if (size == 1) { - Mf::Vector3 vec; - script[1].requireNumber().get(vec[0]); - script[2].requireNumber().get(vec[1]); - script[3].requireNumber().get(vec[2]); + Mf::Scalar value = 1.0; + script[1].requireNumber().get(value); Mf::Matrix4 scaling; - cml::matrix_scale(scaling, vec); + cml::matrix_uniform_scale(scaling, value); mTransform = scaling * mTransform; } - else if (script.getSize() == 1) + else if (size == 3) { - Mf::Scalar value = 1.0; - script[1].requireNumber().get(value); + Mf::Vector3 vec; + script[1].requireNumber().get(vec[0]); + script[2].requireNumber().get(vec[1]); + script[3].requireNumber().get(vec[2]); Mf::Matrix4 scaling; - cml::matrix_uniform_scale(scaling, value); + cml::matrix_scale(scaling, vec); mTransform = scaling * mTransform; } else { - script.getTop().throwError("wrong number of arguments"); + script.top().raise("wrong number of arguments"); } return 0; @@ -315,7 +289,8 @@ struct Scene::Impl : public Mf::Library Mf::Scalar value; script[2].requireNumber().get(value); - cml::matrix_rotate_about_world_axis(mTransform, index, cml::rad(value)); + cml::matrix_rotate_about_world_axis(mTransform, + index, cml::rad(value)); return 0; } @@ -328,27 +303,25 @@ struct Scene::Impl : public Mf::Library int drawTilemap(Mf::Script& script) { - Mf::Script::Slot table = script[1].requireTable(); - Mf::Script::Slot top = script[-1]; + Mf::Script::Slot table = script[1].requireTable(); - int width = 1; - int height = 1; - int nTiles = 0; + int width = 1; + table.get(width, "width"); - table.pushField("width"); - top.get(width); - script.pop(); - - nTiles = table.getLength(); - if (nTiles % width != 0) table.throwError("invalid number of tiles"); + int nTiles = table.length(); + if (nTiles % width != 0) + { + table.raise("invalid number of tiles"); + } - if (width == 0) table.throwError("width field must not be zero"); - height = nTiles / width; + if (width == 0) table.raise("width field must not be zero"); + int height = nTiles / width; Mf::Vector3 vertices[height+1][width+1]; - // the indices are stored upside-down in the scene file so that they are - // easier to edit as text, so we'll need to load them last row first + // the indices are stored upside-down in the scene file so that + // they are easier to edit as text, so we'll need to load them last + // row first // do first row and first column of vertices @@ -371,17 +344,13 @@ struct Scene::Impl : public Mf::Library int wPlus1 = w + 1; int hPlus1 = h + 1; - table.pushField(i); - - Tilemap::Index index; - top.get(index); - - script.pop(); + Mf::Texture::TileIndex index; + table.get(index, i); vertices[h][wPlus1] = Mf::demote(mTransform * Mf::Vector4(wPlus1, h, 0.0, 1.0)); - if (index == Tilemap::NO_TILE) continue; + if (index == Mf::Texture::NO_TILE) continue; const Mf::Vector3* corners[4] = { &vertices[h][w], @@ -399,10 +368,7 @@ struct Scene::Impl : public Mf::Library } Quad::Surface surface = Quad::NONE; - - table.pushField("surface"); - top.get(surface); - script.pop(); + table.get(surface, "surface"); if (surface != Quad::NONE) { @@ -415,7 +381,6 @@ struct Scene::Impl : public Mf::Library Mf::Vector2 tr = Mf::demote(vertices[height][width]); mLines.push_back(Mf::Line<2>(bl, tr)); - Mf::logDebug("new line"); } return 0; @@ -426,25 +391,17 @@ struct Scene::Impl : public Mf::Library Mf::Script::Slot param = script[1]; Mf::Script::Slot top = script[-1]; - Tilemap::Index index = 0; - int width = 1; - bool blending = false; - bool fog = false; + Mf::Texture::TileIndex index = 0; + int width = 1; + bool blending = false; + bool fog = false; if (param.isTable()) { - script.push(1); - param.pushField(); - top.get(index); - - param.pushField("u_scale"); - top.get(width); - - param.pushField("blend"); - top.get(blending); - - param.pushField("fog"); - top.get(fog); + param.get(index, 1); + param.get(width, "u_scale"); + param.get(blending, "blend"); + param.get(fog, "fog"); } else if (param.isNumber()) { @@ -454,7 +411,7 @@ struct Scene::Impl : public Mf::Library Mf::Vector3 vertices[2][width+1]; Mf::Scalar xf; - Mf::Scalar increment = 1.0 / Mf::Scalar(width); + Mf::Scalar increment = SCALAR(1.0) / Mf::Scalar(width); for (int h = 0; h <= 1; ++h) { @@ -495,10 +452,10 @@ Scene::Scene(const std::string& name) : mImpl(Scene::Impl::getInstance(name)) {} -Mf::Script::Result Scene::load(Mf::Script& script) +Mf::Script::Result Scene::load(Mf::Settings& settings, Mf::Script& script) { // pass through - return mImpl->load(script); + return mImpl->load(settings, script); } @@ -515,7 +472,8 @@ void Scene::draw(Mf::Scalar alpha) const mImpl->mBounds.draw(); } -void Scene::drawIfVisible(Mf::Scalar alpha, const Mf::Frustum& frustum) const +void Scene::drawIfVisible(Mf::Scalar alpha, + const Mf::Frustum& frustum) const { std::list< boost::shared_ptr >& objects = mImpl->mObjects; std::list< boost::shared_ptr >::const_iterator it; @@ -538,14 +496,14 @@ void Scene::drawIfVisible(Mf::Scalar alpha, const Mf::Frustum& frustum) const bool Scene::castRay(const Mf::Ray<2>& ray, - std::list::Intersection>& hits) const + std::list::Contact>& hits) const { std::list< Mf::Line<2> >& lines = mImpl->mLines; std::list< Mf::Line<2> >::const_iterator it; for (it = lines.begin(); it != lines.end(); ++it) { - Mf::Ray<2>::Intersection hit; + Mf::Ray<2>::Contact hit; Mf::Scalar d = (*it).intersectRay(ray, hit); if (d > 0.0) { @@ -621,11 +579,8 @@ bool Scene::checkForCollision(Character& character) } -std::string Scene::getPath(const std::string& name) +bool Scene::getPath(std::string& name) { - return Mf::Resource::getPath("scenes/" + name + ".lua"); + return Mf::Resource::getPath(name, "scenes/", "lua"); } - -/** vim: set ts=4 sw=4 tw=80: *************************************************/ -