X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FMoof%2FVideo.cc;h=9e74acbf2b75dae0b09cb53f17883ed1eb4063b8;hp=c49bb1e41124de28f0dfa1769ae4547c5d0f6377;hb=987971a961454d97082c6448fdc0bbeb540281bb;hpb=a31d65a998121df0651c57bfb68782e2a07d2e2f diff --git a/src/Moof/Video.cc b/src/Moof/Video.cc index c49bb1e..9e74acb 100644 --- a/src/Moof/Video.cc +++ b/src/Moof/Video.cc @@ -26,11 +26,9 @@ *******************************************************************************/ -#include - -#include - -#include "Dispatcher.hh" +#include "Dispatch.hh" +#include "Error.hh" +#include "Image.hh" #include "Log.hh" #include "Settings.hh" #include "Video.hh" @@ -77,6 +75,8 @@ void Video::init(const Attributes& attribs) setCursorVisible(attribs.cursorVisible); setCursorGrab(attribs.cursorGrab); setVideoMode(attribs.mode); + + video = this; } void Video::recreateContext() @@ -111,6 +111,8 @@ void Video::setOpenGLAttributes() Video::~Video() { SDL_FreeSurface(mContext); + + if (video == this) video = 0; } @@ -129,15 +131,15 @@ void Video::setVideoMode(const long mode[3]) mAttribs.mode[1] = mode[1]; mAttribs.mode[2] = mode[2]; -#if defined(_WIN32) || defined (_WIN64) || defined(__WIN32__) +#if defined(_WIN32) || defined(__WIN32__) // on win32, creating a new context via SDL_SetVideoMode will wipe // out the GL state, so we gotta notify everyone to reload their // state after the change - Mf::dispatcher::dispatch("video.context_recreated"); + core.dispatch("video.newcontext"); logInfo("video context recreated"); #endif } - else throw Exception(Exception::SDL_ERROR); + else throw Error(Error::SDL_VIDEOMODE); } } @@ -169,12 +171,8 @@ void Video::setIcon() { if (mAttribs.icon != "") { - SDL_Surface* icon = IMG_Load(mAttribs.icon.c_str()); - if (icon) - { - SDL_WM_SetIcon(icon, 0); - SDL_FreeSurface(icon); - } + Image icon(mAttribs.icon); + icon.setAsIcon(); } } @@ -183,6 +181,11 @@ std::string Video::getCaption() const return mAttribs.caption; } +const std::string& Video::getIcon() const +{ + return mAttribs.icon; +} + void Video::setFull(bool full) { @@ -276,12 +279,6 @@ void Video::setCursorGrab(bool cursorGrab) } -void Video::makeActive() -{ - // NOP until the day SDL supports more than only one window. - // Still waiting... -} - void Video::swap() { SDL_GL_SwapBuffers(); @@ -301,7 +298,7 @@ int Video::getHeight() const Video::Attributes::Attributes() { - // Set some sane GL and window defaults (see SDL_video.c:217) + // set some sane GL and window defaults (see SDL_video.c:217) colorBuffer[0] = 3; colorBuffer[1] = 3; colorBuffer[2] = 2; @@ -327,8 +324,6 @@ Video::Attributes::Attributes() cursorVisible = true; cursorGrab = false; - Settings& settings = Settings::getInstance(); - std::vector colors; settings.get("colorbuffers", colors); if (colors.size() > 0) colorBuffer[0] = colors[0]; @@ -360,6 +355,11 @@ Video::Attributes::Attributes() } settings.get("icon", icon); + settings.get("fullscreen", fullscreen); + settings.get("resizable", resizable); + settings.get("showcursor", cursorVisible); + settings.get("grab", cursorGrab); + std::vector dimensions; settings.get("videomode", dimensions); if (dimensions.size() > 1) @@ -367,15 +367,37 @@ Video::Attributes::Attributes() mode[0] = dimensions[0]; mode[1] = dimensions[1]; } - if (dimensions.size() > 2) mode[2] = dimensions[2]; + else if (fullscreen) + { + SDL_Rect** modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE); - settings.get("fullscreen", fullscreen); - settings.get("resizable", resizable); - settings.get("showcursor", cursorVisible); - settings.get("grab", cursorGrab); + if (modes == (SDL_Rect**)0) + { + Mf::logError("no native video mode"); + } + else if (modes == (SDL_Rect**)-1) + { + Mf::logWarning("any resolution allowed; choosing default 800x600"); + mode[0] = 800; + mode[1] = 600; + } + else + { + while (*(modes + 1)) ++modes; // skip to the last + + mode[0] = (*modes)->w; + mode[1] = (*modes)->h; + Mf::logInfo << "choosing native resolution " + << mode[0] << "x" << mode[1] << std::endl; + } + } + if (dimensions.size() > 2) mode[2] = dimensions[2]; } +Video* video = 0; + + } // namespace Mf /** vim: set ts=4 sw=4 tw=80: *************************************************/