X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FMoof%2FVideo.cc;h=62addb406dc804b7a31644ef586b3a43b3dd1dce;hp=9fdd47893652109704f589acc8aa0a5c6b6ad337;hb=4f9eb9259092994de9690cf12f11437c35a6791e;hpb=8a1acac01b444dccf8b57cedf08392ada2e473c1 diff --git a/src/Moof/Video.cc b/src/Moof/Video.cc index 9fdd478..62addb4 100644 --- a/src/Moof/Video.cc +++ b/src/Moof/Video.cc @@ -26,10 +26,9 @@ *******************************************************************************/ -#include - -#include "Dispatcher.hh" -#include "Exception.hh" +#include "Dispatch.hh" +#include "Error.hh" +#include "Image.hh" #include "Log.hh" #include "Settings.hh" #include "Video.hh" @@ -76,6 +75,8 @@ void Video::init(const Attributes& attribs) setCursorVisible(attribs.cursorVisible); setCursorGrab(attribs.cursorGrab); setVideoMode(attribs.mode); + + video = this; } void Video::recreateContext() @@ -110,6 +111,8 @@ void Video::setOpenGLAttributes() Video::~Video() { SDL_FreeSurface(mContext); + + if (video == this) video = 0; } @@ -128,15 +131,12 @@ void Video::setVideoMode(const long mode[3]) mAttribs.mode[1] = mode[1]; mAttribs.mode[2] = mode[2]; -#if defined(_WIN32) || defined(__WIN32__) - // on win32, creating a new context via SDL_SetVideoMode will wipe - // out the GL state, so we gotta notify everyone to reload their - // state after the change - Mf::dispatcher::dispatch("video.context_recreated"); +#if !defined(linux) && !defined(__linux) && !defined(__linux__) logInfo("video context recreated"); + core.dispatch("video.newcontext"); #endif } - else throw Exception(ErrorCode::SDL_VIDEOMODE); + else Error(Error::SDL_VIDEOMODE).raise(); } } @@ -168,12 +168,8 @@ void Video::setIcon() { if (mAttribs.icon != "") { - SDL_Surface* icon = IMG_Load(mAttribs.icon.c_str()); - if (icon) - { - SDL_WM_SetIcon(icon, 0); - SDL_FreeSurface(icon); - } + Image icon(mAttribs.icon); + icon.setAsIcon(); } } @@ -182,6 +178,11 @@ std::string Video::getCaption() const return mAttribs.caption; } +const std::string& Video::getIcon() const +{ + return mAttribs.icon; +} + void Video::setFull(bool full) { @@ -275,12 +276,6 @@ void Video::setCursorGrab(bool cursorGrab) } -void Video::makeActive() -{ - // NOP until the day SDL supports more than only one window. - // Still waiting... -} - void Video::swap() { SDL_GL_SwapBuffers(); @@ -300,7 +295,7 @@ int Video::getHeight() const Video::Attributes::Attributes() { - // Set some sane GL and window defaults (see SDL_video.c:217) + // set some sane GL and window defaults (see SDL_video.c:217) colorBuffer[0] = 3; colorBuffer[1] = 3; colorBuffer[2] = 2; @@ -326,8 +321,6 @@ Video::Attributes::Attributes() cursorVisible = true; cursorGrab = false; - Settings& settings = Settings::getInstance(); - std::vector colors; settings.get("colorbuffers", colors); if (colors.size() > 0) colorBuffer[0] = colors[0]; @@ -359,6 +352,11 @@ Video::Attributes::Attributes() } settings.get("icon", icon); + settings.get("fullscreen", fullscreen); + settings.get("resizable", resizable); + settings.get("showcursor", cursorVisible); + settings.get("grab", cursorGrab); + std::vector dimensions; settings.get("videomode", dimensions); if (dimensions.size() > 1) @@ -366,15 +364,35 @@ Video::Attributes::Attributes() mode[0] = dimensions[0]; mode[1] = dimensions[1]; } - if (dimensions.size() > 2) mode[2] = dimensions[2]; + else if (fullscreen) + { + SDL_Rect** modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE); - settings.get("fullscreen", fullscreen); - settings.get("resizable", resizable); - settings.get("showcursor", cursorVisible); - settings.get("grab", cursorGrab); + if (modes == (SDL_Rect**)0) + { + Mf::logError("no native video mode"); + } + else if (modes == (SDL_Rect**)-1) + { + Mf::logWarning("any resolution allowed; choosing default 800x600"); + mode[0] = 800; + mode[1] = 600; + } + else + { + mode[0] = (*modes)->w; + mode[1] = (*modes)->h; + Mf::logInfo << "choosing native resolution " + << mode[0] << "x" << mode[1] << std::endl; + } + } + if (dimensions.size() > 2) mode[2] = dimensions[2]; } +Video* video = 0; + + } // namespace Mf /** vim: set ts=4 sw=4 tw=80: *************************************************/