X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FMoof%2FSound.hh;h=14cd79041ac10cbdc2e0b53d4f295b5090bc26b6;hp=e5d312a776acfe26533a2224260a16c95bd1d2e6;hb=a295f8def17036c8071b56e181364f99a377cae7;hpb=ca0f7bdfba63140dca0bd20586d31980f3938eb2 diff --git a/src/Moof/Sound.hh b/src/Moof/Sound.hh index e5d312a..14cd790 100644 --- a/src/Moof/Sound.hh +++ b/src/Moof/Sound.hh @@ -36,7 +36,6 @@ #include -#include #include #include @@ -47,12 +46,12 @@ namespace Mf { class Sound; typedef boost::shared_ptr SoundP; +class SoundStream; +typedef boost::shared_ptr SoundStreamP; + class Sound : public Resource { - class Impl; - boost::shared_ptr impl_; - public: static SoundP alloc(const std::string& name) @@ -60,24 +59,19 @@ public: return SoundP(new Sound(name)); } + Sound(); explicit Sound(const std::string& name); + virtual ~Sound() {} - void play(); - void stream(); - - // TODO - i don't like how there are two different methods that essentially - // do the same thing; the API should be exactly the same for both types of - // sounds; need a different way to distinguish how to handle the sound + // this implicitly stops the sound if it is playing + void setSample(const std::string& name); + virtual void play(); void stop(); void pause(); - void resume(); - void toggle(); - - void setSample(const std::string& name); - void enqueue(const std::string& name); + void toggle(); bool isPlaying() const; void setPosition(const Vector3& position); @@ -93,32 +87,29 @@ public: static std::string getPath(const std::string& name); +protected: + + class Impl; + boost::shared_ptr mImpl; +}; + + +class SoundStream : public Sound +{ +public: - struct Exception : public Mf::Exception + static SoundStreamP alloc(const std::string& name) { - enum - { - BAD_AUDIO_FORMAT = 1024 - }; - - explicit Exception(unsigned error) : - Mf::Exception(error) {} - - void raise() - { - throw *this; - } - - const char* what() const throw() - { - switch (code) - { - case BAD_AUDIO_FORMAT: - return "unknown audio format"; - } - return Mf::Exception::what(); - } - }; + return SoundStreamP(new SoundStream(name)); + } + + SoundStream(); + explicit SoundStream(const std::string& name) : + Sound(name) {} + + void enqueue(const std::string& name); + + void play(); };