X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FMoof%2FEngine.cc;h=53fca73e9e883cfab1d18aced70cd125391f26d1;hp=bcc336c1244f1f8b0a8ed041507c4b5f3e0f7834;hb=72d4af22710317acffab861421c4364b1780b6fe;hpb=c2321281bf12a7efaedde930422c7ddbc92080d4 diff --git a/src/Moof/Engine.cc b/src/Moof/Engine.cc index bcc336c..53fca73 100644 --- a/src/Moof/Engine.cc +++ b/src/Moof/Engine.cc @@ -28,7 +28,6 @@ #include // exit #include -#include #include #include @@ -48,26 +47,32 @@ namespace Mf { class Engine::EngineImpl { public: - EngineImpl(const std::string& name, int argc, char* argv[], - const std::string& configFile, Engine* outer) : - settings(argc, argv), - interface(outer) + EngineImpl(int argc, char* argv[], const std::string& configFile, + const std::string& name, const std::string& iconFile, + Engine* outer) : + interface(outer), + settings(argc, argv) { if (SDL_Init(SDL_INIT_EVERYTHING | SDL_INIT_EVENTTHREAD) != 0) { - throw std::runtime_error(SDL_GetError()); + throw Exception(SDL_GetError()); } if (FE_Init() != 0) { - throw std::runtime_error(FE_GetError()); + throw Exception(FE_GetError()); } - setSeed(); - settings.loadFromFile(configFile); - video = VideoPtr(new Video(name)); - video->makeActive(); + long randomSeed; + if (settings.get("engine.rngseed", randomSeed)) + { + setSeed(randomSeed); + } + else + { + setSeed(); + } double ts = 0.01; settings.get("engine.timestep", ts); @@ -79,11 +84,14 @@ public: printFps = false; settings.get("video.printfps", printFps); + + video = VideoPtr(new Video(name, iconFile)); + video->makeActive(); } ~EngineImpl() { - // The video object must be destroyed before we can shutdown SDL. + // the video object must be destroyed before we can shutdown SDL video.reset(); FE_Quit(); @@ -95,7 +103,7 @@ public: * The main loop. This just calls dispatchEvents(), update(), and draw() * over and over again. The timing of the update and draw are decoupled. * The actual frame rate is also calculated here. This function will return - * with a value of 0 if the member variable running becomes true. + * the exit code used to stop the loop. */ int run() @@ -133,6 +141,10 @@ public: nextStep += timestep; } + if (ticksNow >= nextStep) + { + nextStep = ticksNow + timestep; + } if (ticksNow >= nextDraw) { @@ -171,7 +183,7 @@ public: } while (running); - return 0; + return exitCode; } @@ -201,25 +213,27 @@ public: } + Engine* interface; + Settings settings; Dispatcher dispatcher; VideoPtr video; bool running; + int exitCode; Scalar timestep; Scalar drawRate; long fps; bool printFps; - - Engine* interface; }; -Engine::Engine(const std::string& name, int argc, char* argv[], - const std::string& configFile) : - impl_(new Engine::EngineImpl(name, argc, argv, configFile, this)) {} +Engine::Engine(int argc, char* argv[], const std::string& configFile, + const std::string& name, const std::string& iconFile) : + impl_(new Engine::EngineImpl(argc, argv, configFile, name, iconFile, this)) +{} Engine::~Engine() {} @@ -229,9 +243,10 @@ int Engine::run() return impl_->run(); } -void Engine::stop() +void Engine::stop(int exitCode) { impl_->running = false; + impl_->exitCode = exitCode; }