X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FHud.hh;h=05882ed0121f439250925846594991335bb13cad;hp=d3675a476c85b62dcb5782256dd2856bfce9f506;hb=574af38ed616d1adfa5e6ce35f67cda1f707f89d;hpb=e495074443d9fd7bc16137084cf9de3d031b75c4 diff --git a/src/Hud.hh b/src/Hud.hh index d3675a4..05882ed 100644 --- a/src/Hud.hh +++ b/src/Hud.hh @@ -1,30 +1,11 @@ -/******************************************************************************* - - Copyright (c) 2009, Charles McGarvey - All rights reserved. - - Redistribution and use in source and binary forms, with or without - modification, are permitted provided that the following conditions are met: - - * Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. - * Redistributions in binary form must reproduce the above copyright notice, - this list of conditions and the following disclaimer in the documentation - and/or other materials provided with the distribution. - - THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE - FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL - DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER - CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, - OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - -*******************************************************************************/ +/*] Copyright (c) 2009-2011, Charles McGarvey [***************************** +**] All rights reserved. +* +* Distributable under the terms and conditions of the 2-clause BSD license; +* see the file COPYING for a complete text of the license. +* +*****************************************************************************/ #ifndef _HUD_HH_ #define _HUD_HH_ @@ -34,63 +15,65 @@ * Heads-up Display */ -#include -#include -#include -#include +#include +#include +//#include +#include -#include "GameLayer.hh" -#include "Tilemap.hh" +#include "GameState.hh" +// forward declarations +class rectangle; + // TODO this stuff is still just hacked up -class ProgressBar : public Mf::Drawable +class ProgressBar : public moof::drawable { public: - ProgressBar(const Tilemap& tilemap, Tilemap::Index index); + ProgressBar(const moof::sprite& tilemap, int index); - void resize(const Mf::Rectangle& rect); + void resize(const moof::rectangle& rect); - void setProgress(Mf::Scalar progress); + void setProgress(moof::scalar progress); - void draw(Mf::Scalar alpha = 0.0) const; + void draw(moof::scalar alpha = 0.0) const; private: - Mf::Scalar mProgress; + moof::scalar mProgress; - Mf::Vector2 mVertices[8]; - Mf::Scalar mWidth; + moof::vector2 mVertices[8]; + moof::scalar mWidth; - Tilemap mTilemap; - Mf::Scalar mTexCoords[8]; - Mf::Scalar mMidCoords[2]; + moof::sprite mTilemap; + moof::scalar mTexCoords[8]; + moof::scalar mMidCoords[2]; }; class Hud; typedef boost::shared_ptr HudP; -class Hud : public Mf::Layer +class Hud { public: - Hud(GameLayer::State& state); - - static HudP alloc(GameLayer::State& state) + static HudP alloc(GameState& state) { return HudP(new Hud(state)); } + Hud(GameState& state); - void setBar1Progress(Mf::Scalar progress) + + void setBar1Progress(moof::scalar progress) { // pass through mBar1.setProgress(progress); } - void setBar2Progress(Mf::Scalar progress) + void setBar2Progress(moof::scalar progress) { // pass through mBar2.setProgress(progress); @@ -100,25 +83,23 @@ public: void resize(int width, int height); - void update(Mf::Engine& engine, Mf::Scalar t, Mf::Scalar dt); - void draw(Mf::Engine& engine, Mf::Scalar alpha = 0.0) const; - bool handleEvent(Mf::Engine& engine, const Mf::Event& event); + void update(moof::scalar t, moof::scalar dt); + void draw(moof::scalar alpha = 0.0) const; + bool handle_event(const moof::event& event); private: - GameLayer::State& mState; + GameState& state_; ProgressBar mBar1; ProgressBar mBar2; unsigned mNumber; - Tilemap mFont; + moof::sprite mFont; - Mf::Matrix4 mProjection; + moof::matrix4 mProjection; }; #endif // _HUD_HH_ -/** vim: set ts=4 sw=4 tw=80: *************************************************/ -