X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FHud.cc;h=f8f40d91c7ab79a114a9734f4b2a308153b34dcb;hp=a7e141e1ef8a7d57138ffb1fc9a2dff80421e2e7;hb=e973a129b5b83b628ba3f09e8c95682fc74080cd;hpb=a31d65a998121df0651c57bfb68782e2a07d2e2f diff --git a/src/Hud.cc b/src/Hud.cc index a7e141e..f8f40d9 100644 --- a/src/Hud.cc +++ b/src/Hud.cc @@ -26,14 +26,14 @@ *******************************************************************************/ +#include #include +#include #include "Hud.hh" -#include - -ProgressBar::ProgressBar(const Tilemap& tilemap, Tilemap::Index index) : +ProgressBar::ProgressBar(const Mf::Texture& tilemap, Mf::Texture::TileIndex index) : mProgress(0.0), mTilemap(tilemap) { @@ -88,42 +88,44 @@ void ProgressBar::draw(Mf::Scalar alpha) const mTilemap.bind(); glBegin(GL_QUADS); - glTexCoord2(mTexCoords[0], mTexCoords[1]); - glVertex2v(mVertices[0].data()); - glTexCoord2(mMidCoords[0], mTexCoords[3]); - glVertex2v(mVertices[1].data()); - glTexCoord2(mMidCoords[0], mTexCoords[5]); - glVertex2v(mVertices[6].data()); - glTexCoord2(mTexCoords[6], mTexCoords[7]); - glVertex2v(mVertices[7].data()); - - glTexCoord2(mMidCoords[0], mTexCoords[1]); - glVertex2v(mVertices[1].data()); - glTexCoord2(mMidCoords[1], mTexCoords[3]); - glVertex2v(mVertices[2].data()); - glTexCoord2(mMidCoords[1], mTexCoords[5]); - glVertex2v(mVertices[5].data()); - glTexCoord2(mMidCoords[0], mTexCoords[7]); - glVertex2v(mVertices[6].data()); - - glTexCoord2(mMidCoords[1], mTexCoords[1]); - glVertex2v(mVertices[2].data()); - glTexCoord2(mTexCoords[2], mTexCoords[3]); - glVertex2v(mVertices[3].data()); - glTexCoord2(mTexCoords[4], mTexCoords[5]); - glVertex2v(mVertices[4].data()); - glTexCoord2(mMidCoords[1], mTexCoords[7]); - glVertex2v(mVertices[5].data()); + glTexCoord(mTexCoords[0], mTexCoords[1]); + glVertex(mVertices[0]); + glTexCoord(mMidCoords[0], mTexCoords[3]); + glVertex(mVertices[1]); + glTexCoord(mMidCoords[0], mTexCoords[5]); + glVertex(mVertices[6]); + glTexCoord(mTexCoords[6], mTexCoords[7]); + glVertex(mVertices[7]); + + glTexCoord(mMidCoords[0], mTexCoords[1]); + glVertex(mVertices[1]); + glTexCoord(mMidCoords[1], mTexCoords[3]); + glVertex(mVertices[2]); + glTexCoord(mMidCoords[1], mTexCoords[5]); + glVertex(mVertices[5]); + glTexCoord(mMidCoords[0], mTexCoords[7]); + glVertex(mVertices[6]); + + glTexCoord(mMidCoords[1], mTexCoords[1]); + glVertex(mVertices[2]); + glTexCoord(mTexCoords[2], mTexCoords[3]); + glVertex(mVertices[3]); + glTexCoord(mTexCoords[4], mTexCoords[5]); + glVertex(mVertices[4]); + glTexCoord(mMidCoords[1], mTexCoords[7]); + glVertex(mVertices[5]); glEnd(); } -Hud::Hud() : - mBar1(Tilemap("StatusBars"), 0), - mBar2(Tilemap("StatusBars"), 2), +Hud::Hud(GameState& state) : + mState(state), + mBar1(Mf::Texture("StatusBars"), 0), + mBar2(Mf::Texture("StatusBars"), 2), mFont("Font") { - resize(800, 600); + ASSERT(Mf::video && "no current video context from which to get dimensions"); + resize(Mf::video->getWidth(), Mf::video->getHeight()); } @@ -145,6 +147,13 @@ void Hud::resize(int width, int height) } +void Hud::update(Mf::Scalar t, Mf::Scalar dt) +{ + mState.interp.update(t, dt); + setBar1Progress(mState.interp.getState(dt)); + setBar2Progress(1.0 - mState.interp.getState(dt)); +} + void Hud::draw(Mf::Scalar alpha) const { glMatrixMode(GL_PROJECTION); @@ -171,10 +180,19 @@ void Hud::draw(Mf::Scalar alpha) const glPopMatrix(); } -bool Hud::handleEvent(Mf::Event& event) +bool Hud::handleEvent(const Mf::Event& event) { switch (event.type) { + case SDL_KEYUP: + if (event.key.keysym.sym == SDLK_h) + { + // don't want the hud anymore + Mf::core.pop(this); + return true; + } + break; + case SDL_VIDEORESIZE: resize(event.resize.w, event.resize.h); break;