X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FHud.cc;h=f8f40d91c7ab79a114a9734f4b2a308153b34dcb;hp=90f5dd9418dd90f85bb25bc72ef631d0af5ebf90;hb=e973a129b5b83b628ba3f09e8c95682fc74080cd;hpb=e495074443d9fd7bc16137084cf9de3d031b75c4 diff --git a/src/Hud.cc b/src/Hud.cc index 90f5dd9..f8f40d9 100644 --- a/src/Hud.cc +++ b/src/Hud.cc @@ -26,14 +26,14 @@ *******************************************************************************/ -#include +#include #include #include #include "Hud.hh" -ProgressBar::ProgressBar(const Tilemap& tilemap, Tilemap::Index index) : +ProgressBar::ProgressBar(const Mf::Texture& tilemap, Mf::Texture::TileIndex index) : mProgress(0.0), mTilemap(tilemap) { @@ -88,44 +88,44 @@ void ProgressBar::draw(Mf::Scalar alpha) const mTilemap.bind(); glBegin(GL_QUADS); - glTexCoord2(mTexCoords[0], mTexCoords[1]); - glVertex2v(mVertices[0].data()); - glTexCoord2(mMidCoords[0], mTexCoords[3]); - glVertex2v(mVertices[1].data()); - glTexCoord2(mMidCoords[0], mTexCoords[5]); - glVertex2v(mVertices[6].data()); - glTexCoord2(mTexCoords[6], mTexCoords[7]); - glVertex2v(mVertices[7].data()); - - glTexCoord2(mMidCoords[0], mTexCoords[1]); - glVertex2v(mVertices[1].data()); - glTexCoord2(mMidCoords[1], mTexCoords[3]); - glVertex2v(mVertices[2].data()); - glTexCoord2(mMidCoords[1], mTexCoords[5]); - glVertex2v(mVertices[5].data()); - glTexCoord2(mMidCoords[0], mTexCoords[7]); - glVertex2v(mVertices[6].data()); - - glTexCoord2(mMidCoords[1], mTexCoords[1]); - glVertex2v(mVertices[2].data()); - glTexCoord2(mTexCoords[2], mTexCoords[3]); - glVertex2v(mVertices[3].data()); - glTexCoord2(mTexCoords[4], mTexCoords[5]); - glVertex2v(mVertices[4].data()); - glTexCoord2(mMidCoords[1], mTexCoords[7]); - glVertex2v(mVertices[5].data()); + glTexCoord(mTexCoords[0], mTexCoords[1]); + glVertex(mVertices[0]); + glTexCoord(mMidCoords[0], mTexCoords[3]); + glVertex(mVertices[1]); + glTexCoord(mMidCoords[0], mTexCoords[5]); + glVertex(mVertices[6]); + glTexCoord(mTexCoords[6], mTexCoords[7]); + glVertex(mVertices[7]); + + glTexCoord(mMidCoords[0], mTexCoords[1]); + glVertex(mVertices[1]); + glTexCoord(mMidCoords[1], mTexCoords[3]); + glVertex(mVertices[2]); + glTexCoord(mMidCoords[1], mTexCoords[5]); + glVertex(mVertices[5]); + glTexCoord(mMidCoords[0], mTexCoords[7]); + glVertex(mVertices[6]); + + glTexCoord(mMidCoords[1], mTexCoords[1]); + glVertex(mVertices[2]); + glTexCoord(mTexCoords[2], mTexCoords[3]); + glVertex(mVertices[3]); + glTexCoord(mTexCoords[4], mTexCoords[5]); + glVertex(mVertices[4]); + glTexCoord(mMidCoords[1], mTexCoords[7]); + glVertex(mVertices[5]); glEnd(); } -Hud::Hud(GameLayer::State& state) : +Hud::Hud(GameState& state) : mState(state), - mBar1(Tilemap("StatusBars"), 0), - mBar2(Tilemap("StatusBars"), 2), + mBar1(Mf::Texture("StatusBars"), 0), + mBar2(Mf::Texture("StatusBars"), 2), mFont("Font") { - Mf::VideoP video = Mf::Engine::getInstance().getVideo(); - resize(video->getWidth(), video->getHeight()); + ASSERT(Mf::video && "no current video context from which to get dimensions"); + resize(Mf::video->getWidth(), Mf::video->getHeight()); } @@ -147,14 +147,14 @@ void Hud::resize(int width, int height) } -void Hud::update(Mf::Engine& engine, Mf::Scalar t, Mf::Scalar dt) +void Hud::update(Mf::Scalar t, Mf::Scalar dt) { mState.interp.update(t, dt); setBar1Progress(mState.interp.getState(dt)); setBar2Progress(1.0 - mState.interp.getState(dt)); } -void Hud::draw(Mf::Engine& engine, Mf::Scalar alpha) const +void Hud::draw(Mf::Scalar alpha) const { glMatrixMode(GL_PROJECTION); glPushMatrix(); @@ -180,7 +180,7 @@ void Hud::draw(Mf::Engine& engine, Mf::Scalar alpha) const glPopMatrix(); } -bool Hud::handleEvent(Mf::Engine& engine, const Mf::Event& event) +bool Hud::handleEvent(const Mf::Event& event) { switch (event.type) { @@ -188,7 +188,7 @@ bool Hud::handleEvent(Mf::Engine& engine, const Mf::Event& event) if (event.key.keysym.sym == SDLK_h) { // don't want the hud anymore - engine.pop(this); + Mf::core.pop(this); return true; } break;