X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FGameState.hh;fp=src%2FGameState.hh;h=f69a6b055551e9c36f44d0bb27ff6544abc2cbea;hp=0000000000000000000000000000000000000000;hb=a295f8def17036c8071b56e181364f99a377cae7;hpb=b357615aba1dbde81e3c6999366604e6001010a7 diff --git a/src/GameState.hh b/src/GameState.hh new file mode 100644 index 0000000..f69a6b0 --- /dev/null +++ b/src/GameState.hh @@ -0,0 +1,65 @@ + +/******************************************************************************* + + Copyright (c) 2009, Charles McGarvey + All rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +*******************************************************************************/ + +#ifndef _GAMESTATE_HH_ +#define _GAMESTATE_HH_ + +/** + * @file GameState.hh + * The data. + */ + +#include + +#include +#include +#include + +#include "Character.hh" +#include "Heroine.hh" +#include "Scene.hh" + + +struct GameState +{ + Mf::Script script; + std::vector sceneList; + + HeroineP heroine; + SceneP scene; + + Mf::PolynomialInterpolator<5> interp; + + Mf::Camera camera; +}; + + +#endif // _GAMESTATE_HH_ + +/** vim: set ts=4 sw=4 tw=80: *************************************************/ +