X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FGameLayer.cc;h=e7ab9e849a4b100773e7c550bf7ab7280d4dc737;hp=2035248115869afdb4a42cb16647be34f29014d0;hb=64bd443538f57ad1bdff6c6b35953e72141129b2;hpb=bc2bc12125d6c223d2935557e01926fe21166e38 diff --git a/src/GameLayer.cc b/src/GameLayer.cc index 2035248..e7ab9e8 100644 --- a/src/GameLayer.cc +++ b/src/GameLayer.cc @@ -72,6 +72,8 @@ void GameLayer::update(Mf::Scalar t, Mf::Scalar dt) camera.update(t, dt); heroine->update(t, dt); + scene->checkForCollision(*heroine); + //camera.lookAt(heroine->getSphere().point); camera.setPosition(Mf::Vector3(-heroine->current.position[0], -heroine->current.position[1], -256));