X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FGameLayer.cc;h=7d36f3312045ca00781a6294e7cd0f4e45701fc9;hp=8ff3a75a1cd5fecdb85144d2c7625ad5a7664731;hb=e9a16d767785b1a903a4466ff26265a5f7dae9e5;hpb=6f1b787a10d8ab1a3117a4b8c004dd2d90599608 diff --git a/src/GameLayer.cc b/src/GameLayer.cc index 8ff3a75..7d36f33 100644 --- a/src/GameLayer.cc +++ b/src/GameLayer.cc @@ -90,12 +90,12 @@ void GameLayer::advanceScene(moof::settings& settings) GameLayer::GameLayer() { - music_.sample("NightFusionIntro.ogg"); + music_.queue("NightFusionIntro"); music_.loop(true); - music_.enqueue("NightFusionLoop.ogg"); + music_.queue("NightFusionLoop"); music_.position(moof::vector3(10.0, 5.0, 0.0)); - punch_sound_.sample("RobotPunch"); + punch_sound_.sample("Thump"); state_.heroine = Heroine::alloc(); state_.heroine->animation.startSequence("FlyDiagonallyUp");