X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FCharacter.hh;h=090e7cb97a1d308e124735f01190f21751e785e0;hp=96ac499001110bf1882d5f93e3c2634f4aa265b2;hb=fcb40aa40c6a13ca0e0962b35973ac4574779574;hpb=d50942708db230dc5c43b8df89ede45525e1c394 diff --git a/src/Character.hh b/src/Character.hh index 96ac499..090e7cb 100644 --- a/src/Character.hh +++ b/src/Character.hh @@ -35,7 +35,6 @@ #include #include #include -#include #include #include @@ -51,6 +50,7 @@ typedef boost::shared_ptr CharacterP; struct Character : public Mf::Entity { + /* struct Derivative { Mf::Vector2 velocity; @@ -102,6 +102,9 @@ struct Character : public Mf::Entity //derivative.force = Mf::Vector2(0.0, 0.0); derivative.velocity = velocity; derivative.force = force; + + //Mf::Vector2 x = position - Mf::Vector2(500.0, 200.0); + //derivative.force += -15.0 * x - 1.5 * velocity; } void applyDerivative(const Derivative& derivative, Mf::Scalar dt) @@ -123,7 +126,7 @@ struct Character : public Mf::Entity return state; } - State operator+(State state) const + State operator+(const State& state) const { State newState = *this; newState.position += state.position; @@ -132,11 +135,10 @@ struct Character : public Mf::Entity return newState; } }; +*/ - State previous; - State current; - - Mf::OctreeNodeP treeNode; + Mf::State2 previous; + Mf::State2 current; private: @@ -146,38 +148,23 @@ private: Mf::Tilemap tilemap_; Mf::Animation animation_; - void updateContainers(); +protected: -public: + Mf::Vector2 userForce; - inline static CharacterP alloc(const std::string& name) - { - return CharacterP(new Character(name)); - } +public: Character(const std::string& name); - inline virtual ~Character() {} + virtual ~Character() {} - void update(Mf::Scalar t, Mf::Scalar dt); - void handleEvent(const Mf::Event& event); - void draw(Mf::Scalar alpha) const; + virtual void update(Mf::Scalar t, Mf::Scalar dt); + virtual void draw(Mf::Scalar alpha) const; Mf::Tilemap& getTilemap(); Mf::Animation& getAnimation(); }; -//inline Character::State operator*(Mf::Scalar scalar, - //const Character::State& state) -//{ - //Character::State newState = state; - //newState.position *= scalar; - //newState.momentum *= scalar; - //newState.recalculate(); - //return newState; -//} - - #endif // _CHARACTER_HH_ /** vim: set ts=4 sw=4 tw=80: *************************************************/