X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FCharacter.cc;h=e0ce1c05c016afa66b9ff4612f125808bc2cade4;hp=b26f2d4f06b2432da563d7c791594d26ecdc6530;hb=64bd443538f57ad1bdff6c6b35953e72141129b2;hpb=23d8f7a5fbd1eca7f46f2342c20ac5e28ae0128a diff --git a/src/Character.cc b/src/Character.cc index b26f2d4..e0ce1c0 100644 --- a/src/Character.cc +++ b/src/Character.cc @@ -56,17 +56,21 @@ private: Mf::Vector2 location; }; -struct WindResistenceForce +struct ResistanceForce { + explicit ResistanceForce(Mf::Scalar scale = 1.0) : + k(scale) {} + const Mf::Vector2& operator () (const Mf::LinearState<2>& state) { - force = -2.0 * state.velocity; + force = -k * state.velocity; return force; } private: - Mf::Vector2 force; + Mf::Vector2 force; + Mf::Scalar k; }; @@ -79,11 +83,11 @@ Character::Character(const std::string& name) : current.mass = 1.0; current.inverseMass = 1.0 / current.mass; - // gravity - current.force = Mf::Vector2(0.0, 000.0); + // forces + current.force = Mf::Vector2(0.0, 0.0); current.forces.push_back(SpringForce(Mf::Vector2(500.0, 200.0))); - current.forces.push_back(WindResistenceForce()); - current.forces.push_back(Mf::LinearState<2>::GravityForce(-2000.0)); + current.forces.push_back(ResistanceForce(2.0)); + current.forces.push_back(Mf::LinearState<2>::GravityForce(-1000.0)); // starting position current.position = Mf::Vector2(64.0, 64.0); @@ -114,11 +118,15 @@ void Character::update(Mf::Scalar t, Mf::Scalar dt) //Mf::euler(current, t, dt); - //current.force = Mf::Vector2(0.0, -2000.0); - current.force = userForce; current.integrate(t, dt); - animation.update(t, dt); + + Mf::Vector3 center(current.position[0], current.position[1], z); + Mf::Vector3 a(current.position[0] - 16.0, current.position[1] - 16.0, z); + Mf::Vector3 b(current.position[0] + 16.0, current.position[1] + 16.0, z); + + aabb_.init(a, b); + sphere_.init(center, a); } @@ -164,5 +172,131 @@ void Character::draw(Mf::Scalar alpha) const } +bool Character::isInsideAabb(const Mf::Aabb& aabb) const +{ + // make sure the entity is fully inside the volume + if (!(aabb_.max[0] < aabb.max[0] && + aabb_.min[0] > aabb.min[0] && + aabb_.max[1] < aabb.max[1] && + aabb_.min[1] > aabb.min[1] && + aabb_.max[2] < aabb.max[2] && + aabb_.min[2] > aabb.min[2])) + { + return false; + } + + return true; +} + +int Character::getOctant(const Mf::Aabb& aabb) const +{ + int octantNum = -1; + + Mf::Plane::Halfspace halfspace; + + Mf::Plane xy = aabb.getPlaneXY(); + halfspace = xy.intersects(sphere_); + if (halfspace == Mf::Plane::INTERSECT) + { + halfspace = xy.intersects(aabb_); + } + + if (halfspace == Mf::Plane::POSITIVE) + { + Mf::Plane xz = aabb.getPlaneXZ(); + halfspace = xz.intersects(sphere_); + if (halfspace == Mf::Plane::INTERSECT) + { + halfspace = xz.intersects(aabb_); + } + + if (halfspace == Mf::Plane::POSITIVE) + { + Mf::Plane yz = aabb.getPlaneYZ(); + halfspace = yz.intersects(sphere_); + if (halfspace == Mf::Plane::INTERSECT) + { + halfspace = yz.intersects(aabb_); + } + + if (halfspace == Mf::Plane::POSITIVE) + { + octantNum = 2; + } + else if (halfspace == Mf::Plane::NEGATIVE) + { + octantNum = 3; + } + } + else if (halfspace == Mf::Plane::NEGATIVE) + { + Mf::Plane yz = aabb.getPlaneYZ(); + halfspace = yz.intersects(sphere_); + if (halfspace == Mf::Plane::INTERSECT) + { + halfspace = yz.intersects(aabb_); + } + + if (halfspace == Mf::Plane::POSITIVE) + { + octantNum = 1; + } + else if (halfspace == Mf::Plane::NEGATIVE) + { + octantNum = 0; + } + } + } + else if (halfspace == Mf::Plane::NEGATIVE) + { + Mf::Plane xz = aabb.getPlaneXZ(); + halfspace = xz.intersects(sphere_); + if (halfspace == Mf::Plane::INTERSECT) + { + halfspace = xz.intersects(aabb_); + } + + if (halfspace == Mf::Plane::POSITIVE) + { + Mf::Plane yz = aabb.getPlaneYZ(); + halfspace = yz.intersects(sphere_); + if (halfspace == Mf::Plane::INTERSECT) + { + halfspace = yz.intersects(aabb_); + } + + if (halfspace == Mf::Plane::POSITIVE) + { + octantNum = 6; + } + else if (halfspace == Mf::Plane::NEGATIVE) + { + octantNum = 7; + } + } + else if (halfspace == Mf::Plane::NEGATIVE) + { + Mf::Plane yz = aabb.getPlaneYZ(); + halfspace = yz.intersects(sphere_); + if (halfspace == Mf::Plane::INTERSECT) + { + halfspace = yz.intersects(aabb_); + } + + if (halfspace == Mf::Plane::POSITIVE) + { + octantNum = 5; + } + else if (halfspace == Mf::Plane::NEGATIVE) + { + octantNum = 4; + } + } + } + + return octantNum; +} + + /** vim: set ts=4 sw=4 tw=80: *************************************************/