X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=src%2FCharacter.cc;fp=src%2FCharacter.cc;h=a857cbebfa6fffbb76facc3830c220d67df59b52;hp=82d5e548e47beab288d6b262bb8cab9cca3ec66d;hb=831f04d4bc19a390415ac0bbac4331c7a65509bc;hpb=299af4f2047e767e5d79501c26444473bda64c64 diff --git a/src/Character.cc b/src/Character.cc index 82d5e54..a857cbe 100644 --- a/src/Character.cc +++ b/src/Character.cc @@ -11,25 +11,26 @@ #include +#include + #include "Character.hh" -#include "Log.hh" class SpringForce { public: - explicit SpringForce(Mf::Vector2 x) : + explicit SpringForce(moof::vector2 x) : location(x) {} - const Mf::Vector2& operator () (const Mf::LinearState<2>& state) + const moof::vector2& operator () (const moof::linear_state<2>& state) { - Mf::Vector2 x = state.position - location; - Mf::Scalar mag = x.length(); - Mf::Scalar d = 0.0; + moof::vector2 x = state.position - location; + moof::scalar mag = x.length(); + moof::scalar d = 0.0; // spring: - //mState.force += -15.0 * x - 1.5 * mState.velocity; + //state_.force += -15.0 * x - 1.5 * state_.velocity; force = SCALAR(-10.0) * (mag - d) * (x / mag);// - SCALAR(2.0) * state.velocity; return force; @@ -37,18 +38,18 @@ public: private: - Mf::Vector2 force; - Mf::Vector2 location; + moof::vector2 force; + moof::vector2 location; }; class ResistanceForce { public: - explicit ResistanceForce(Mf::Scalar scale = 1.0) : + explicit ResistanceForce(moof::scalar scale = 1.0) : k(scale) {} - const Mf::Vector2& operator () (const Mf::LinearState<2>& state) + const moof::vector2& operator () (const moof::linear_state<2>& state) { force = -k * state.velocity; return force; @@ -56,8 +57,8 @@ public: private: - Mf::Vector2 force; - Mf::Scalar k; + moof::vector2 force; + moof::scalar k; }; @@ -65,58 +66,58 @@ Character::Character(const std::string& name) : tilemap(name), animation(name) { - mState.init(); + state_.init(); - mState.mass = 1.0; - mState.inverseMass = 1.0 / mState.mass; + state_.mass = 1.0; + state_.inverse_mass = 1.0 / state_.mass; // forces - mState.force = Mf::Vector2(0.0, 0.0); - //mState.forces.push_back(SpringForce(Mf::Vector2(5.0, 4.0))); - mState.forces.push_back(ResistanceForce(2.0)); - //mState.forces.push_back(Mf::LinearState<2>::GravityForce(-9.8)); + state_.force = moof::vector2(0.0, 0.0); + //state_.forces.push_back(SpringForce(moof::vector2(5.0, 4.0))); + state_.forces.push_back(ResistanceForce(2.0)); + //state_.forces.push_back(moof::linear_state<2>::gravity_force(-9.8)); // starting position - mState.position = Mf::Vector2(5.0, 5.0); - mState.momentum = Mf::Vector2(0.0, 0.0); - mState.recalculate(); + state_.position = moof::vector2(5.0, 5.0); + state_.momentum = moof::vector2(0.0, 0.0); + state_.recalculate(); - mPrevState = mState; + prev_state_ = state_; } -void Character::update(Mf::Scalar t, Mf::Scalar dt) +void Character::update(moof::scalar t, moof::scalar dt) { - Mf::RigidBody2::update(t, dt); // update physics + moof::rigid_body2::update(t, dt); // update physics animation.update(t, dt); - Mf::Vector3 center(mState.position[0], mState.position[1], 0.0); - Mf::Vector3 a(mState.position[0] - 0.5, mState.position[1] - 0.5, 0.0); - Mf::Vector3 b(mState.position[0] + 0.5, mState.position[1] + 0.5, 0.0); + moof::vector3 center(state_.position[0], state_.position[1], 0.0); + moof::vector3 a(state_.position[0] - 0.5, state_.position[1] - 0.5, 0.0); + moof::vector3 b(state_.position[0] + 0.5, state_.position[1] + 0.5, 0.0); - mAabb.init(a, b); - mSphere.init(center, a); + aabb_.init(a, b); + sphere_.init(center, a); } -void Character::draw(Mf::Scalar alpha) const +void Character::draw(moof::scalar alpha) const { - Mf::State2 state = getState(alpha); - Mf::Vector2 position = state.position; + moof::state2 state = moof::rigid_body2::state(alpha); + moof::vector2 position = state.position; //glColor3f(1.0f, 1.0f, 1.0f); tilemap.bind(); - Mf::Texture::TileIndex frame = animation.getFrame(); - Mf::Texture::Orientation orientation = Mf::Texture::NORMAL; + int frame = animation.getFrame(); + moof::texture::orientation orientation = moof::texture::normal; - if (mState.velocity[0] < 0.0) orientation = Mf::Texture::REVERSE; + if (state_.velocity[0] < 0.0) orientation = moof::texture::reverse; - Mf::Scalar coords[8]; - tilemap.getTileCoords(frame, coords, orientation); + moof::scalar coords[8]; + tilemap.tile_coordinates(frame, coords, orientation); - Mf::Scalar s = 0.5; + moof::scalar s = 0.5; glBegin(GL_TRIANGLE_FAN); glTexCoord(coords[0], coords[1]); @@ -131,106 +132,106 @@ void Character::draw(Mf::Scalar alpha) const } -/*int Character::getOctant(const Mf::Aabb<3>& aabb) const +/*int Character::getOctant(const moof::Aabb<3>& aabb) const { int octantNum = -1; - Mf::Plane::Halfspace halfspace; + moof::plane::halfspace halfspace; - Mf::Plane xy = aabb.getPlaneXY(); - halfspace = xy.intersects(mSphere); - if (halfspace == Mf::Plane::INTERSECT) + moof::plane xy = aabb.xy_plane(); + halfspace = xy.intersects(sphere_); + if (halfspace == moof::plane::intersecting) { - halfspace = xy.intersects(mAabb); + halfspace = xy.intersects(aabb_); } - if (halfspace == Mf::Plane::POSITIVE) + if (halfspace == moof::plane::positive) { - Mf::Plane xz = aabb.getPlaneXZ(); - halfspace = xz.intersects(mSphere); - if (halfspace == Mf::Plane::INTERSECT) + moof::plane xz = aabb.xz_plane(); + halfspace = xz.intersects(sphere_); + if (halfspace == moof::plane::intersecting) { - halfspace = xz.intersects(mAabb); + halfspace = xz.intersects(aabb_); } - if (halfspace == Mf::Plane::POSITIVE) + if (halfspace == moof::plane::positive) { - Mf::Plane yz = aabb.getPlaneYZ(); - halfspace = yz.intersects(mSphere); - if (halfspace == Mf::Plane::INTERSECT) + moof::plane yz = aabb.yz_plane(); + halfspace = yz.intersects(sphere_); + if (halfspace == moof::plane::intersecting) { - halfspace = yz.intersects(mAabb); + halfspace = yz.intersects(aabb_); } - if (halfspace == Mf::Plane::POSITIVE) + if (halfspace == moof::plane::positive) { octantNum = 2; } - else if (halfspace == Mf::Plane::NEGATIVE) + else if (halfspace == moof::plane::negative) { octantNum = 3; } } - else if (halfspace == Mf::Plane::NEGATIVE) + else if (halfspace == moof::plane::negative) { - Mf::Plane yz = aabb.getPlaneYZ(); - halfspace = yz.intersects(mSphere); - if (halfspace == Mf::Plane::INTERSECT) + moof::plane yz = aabb.yz_plane(); + halfspace = yz.intersects(sphere_); + if (halfspace == moof::plane::intersecting) { - halfspace = yz.intersects(mAabb); + halfspace = yz.intersects(aabb_); } - if (halfspace == Mf::Plane::POSITIVE) + if (halfspace == moof::plane::positive) { octantNum = 1; } - else if (halfspace == Mf::Plane::NEGATIVE) + else if (halfspace == moof::plane::negative) { octantNum = 0; } } } - else if (halfspace == Mf::Plane::NEGATIVE) + else if (halfspace == moof::plane::negative) { - Mf::Plane xz = aabb.getPlaneXZ(); - halfspace = xz.intersects(mSphere); - if (halfspace == Mf::Plane::INTERSECT) + moof::plane xz = aabb.xz_plane(); + halfspace = xz.intersects(sphere_); + if (halfspace == moof::plane::intersecting) { - halfspace = xz.intersects(mAabb); + halfspace = xz.intersects(aabb_); } - if (halfspace == Mf::Plane::POSITIVE) + if (halfspace == moof::plane::positive) { - Mf::Plane yz = aabb.getPlaneYZ(); - halfspace = yz.intersects(mSphere); - if (halfspace == Mf::Plane::INTERSECT) + moof::plane yz = aabb.yz_plane(); + halfspace = yz.intersects(sphere_); + if (halfspace == moof::plane::intersecting) { - halfspace = yz.intersects(mAabb); + halfspace = yz.intersects(aabb_); } - if (halfspace == Mf::Plane::POSITIVE) + if (halfspace == moof::plane::positive) { octantNum = 6; } - else if (halfspace == Mf::Plane::NEGATIVE) + else if (halfspace == moof::plane::negative) { octantNum = 7; } } - else if (halfspace == Mf::Plane::NEGATIVE) + else if (halfspace == moof::plane::negative) { - Mf::Plane yz = aabb.getPlaneYZ(); - halfspace = yz.intersects(mSphere); - if (halfspace == Mf::Plane::INTERSECT) + moof::plane yz = aabb.yz_plane(); + halfspace = yz.intersects(sphere_); + if (halfspace == moof::plane::intersecting) { - halfspace = yz.intersects(mAabb); + halfspace = yz.intersects(aabb_); } - if (halfspace == Mf::Plane::POSITIVE) + if (halfspace == moof::plane::positive) { octantNum = 5; } - else if (halfspace == Mf::Plane::NEGATIVE) + else if (halfspace == moof::plane::negative) { octantNum = 4; } @@ -242,18 +243,18 @@ void Character::draw(Mf::Scalar alpha) const */ -void Character::addImpulse(Mf::Vector2 impulse) +void Character::addImpulse(moof::vector2 impulse) { - mState.momentum += impulse; + state_.momentum += impulse; } -void Character::addForce(Mf::Vector2 force) +void Character::addForce(moof::vector2 force) { - mState.force += force; + state_.force += force; } -void Character::setPosition(Mf::Vector2 position) +void Character::setPosition(moof::vector2 position) { - mState.position = position; + state_.position = position; }