X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=doc%2Fyoink.6.in;h=ece0fa5b474108bbbde5a81c5682d245c5018b31;hp=809faab292e91b7a0d49d1c94753424fd46ce61e;hb=cfe38a72ab859538db6269bc9b97f55e8f1f8709;hpb=64bd443538f57ad1bdff6c6b35953e72141129b2 diff --git a/doc/yoink.6.in b/doc/yoink.6.in index 809faab..ece0fa5 100644 --- a/doc/yoink.6.in +++ b/doc/yoink.6.in @@ -127,13 +127,13 @@ as the numbers 1024 and 768. The video size will be 1024x768. Here is a list of some of the options available: .TP .B detail -The level of detail. Possible values are 1, 2, or 3, 1 meaning the least amount -of detail and 3 meaning the most. This effects the number of objects drawn to -the screen. A high level of detail will draw everything but could cause poor +The level of detail. Possible values are 1, 2, or 3 where 1 means the least +amount of detail and 3 means the most. This effects the number of objects drawn +to the screen. A high level of detail will draw everything but could cause poor frame rates if the graphics driver can't keep up with the load. Lower levels will omit certain details which aren't crucial for playing the game with the -benefit of higher frame rates. See the Notes for more ways to increase the -game's performance. The default value is 3. +possible benefit of higher frame rates. See the Notes for more ways to increase +the game's performance. The default value is 3. .TP .B doublebuffer If true, double-buffering will be used to help minimize distortion and artifacts