X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=doc%2Fyoink.6.in;h=d9e90bfdd20133ca43bdbe20c311a4c46752dd6d;hp=c5eec633ed774b9fce72558e549db4137670ff1b;hb=9351bfa7871c88a5ad6e63f1d9c4483f50e4fed1;hpb=87bc17e55b0c1dc73ecc66df856d3f08fd7a7724 diff --git a/doc/yoink.6.in b/doc/yoink.6.in index c5eec63..d9e90bf 100644 --- a/doc/yoink.6.in +++ b/doc/yoink.6.in @@ -28,7 +28,7 @@ .SH NAME Yoink \- An alien-smashing action game. .SH SYNOPSIS -.B yoink [-h|--help] [-v|--version] [OPTION=VALUE]... +.B yoink [-h|--help] [OPTION=VALUE]... .br .SH DESCRIPTION .PP @@ -43,9 +43,6 @@ action. Basic arguments include: .TP .B -h, --help display this help and exit -.TP -.B -v, --version -output version information and exit .br .SH TIPS .PP @@ -93,7 +90,7 @@ file. This is a specific user's personal configuration file. .TP 3. /etc/yoinkrc -This is the system-wide configuration file. +This is the system-wide configuration file. Not available on Windows. .TP 4. @DATADIR@/yoinkrc This is the base configuration file which should be considered read-only. Look @@ -105,9 +102,10 @@ temporary setting which you do not intend to retain. Keep in mind that if you edit and save options in-game, any options you have passed as arguments during the invocation of the game will be saved to the .I $HOME/.yoinkrc -configuration file. You may have to go into that file and remove any options -you didn't intend to set. When passing options as arguments, you must use the -fully qualified name of the option if it exists in a subgroup. For example: +configuration file. If this is not what you intended, you may have to go into +that file and remove any options you didn't intend to set. When passing options +as arguments, you must use the fully qualified name of the option if it exists +in a subgroup. For example: .PP .TP yoink video.fullscreen=true @@ -131,6 +129,10 @@ to an array with numbers 1024 and 768. The video size will be 1024x768. .PP Here is a list of some of the options available: .TP +.B engine.rngseed +The number value used as a seed for the random number generator. Set this to +make the game more predictable. This is typically only useful for debugging. +.TP .B engine.timestep The amount of time in seconds between each update of the physics state. A value of 0.01 or lower is ideal for accurate physics approximations. Values that are @@ -277,17 +279,14 @@ option. .br .SH BUGS .PP -No sound yet. The original game never had sound, but it would probably be a -good idea. -.PP -The pixelated graphics are actually intentional. It adds to the charm of the -game, don't you think? +Although the pixelated graphics are intentional, there are some unintended +artifacts which are more obvious on certain OpenGL implementations. .PP Send bug reports, patches, and love notes to: .br -Charles McGarvey +Charles McGarvey <@PACKAGE_BUGREPORT@> .SH AUTHOR .PP Neil Carter was the original creator of Yoink, his winning entry in the -uDevGames 2003 Mac game development contest. Charles McGarvey rewrote the game -with SDL and is the current maintainer. +uDevGames 2003 Mac game development contest. Charles McGarvey restored the game +and is the current maintainer.