X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fyoink;a=blobdiff_plain;f=configure.ac;h=7ee82d3b12433836ee906a3576f9c39a76b5d284;hp=f03af5d2b1fbc5b611bceaf717c038d667906079;hb=a723e23ca2d32e8eed32f9c53323afbbedba575b;hpb=71bd9dbaf1c1e3c55a9f63392a73865d8aeee7d4 diff --git a/configure.ac b/configure.ac index f03af5d..7ee82d3 100644 --- a/configure.ac +++ b/configure.ac @@ -13,7 +13,7 @@ AC_CANONICAL_TARGET AC_CONFIG_SRCDIR([src/GameLayer.cc]) AC_CONFIG_MACRO_DIR([m4]) -AM_INIT_AUTOMAKE([subdir-objects]) +AM_INIT_AUTOMAKE m4_ifdef([AM_SILENT_RULES], [AM_SILENT_RULES([yes])]) @@ -46,9 +46,7 @@ case "${host}" in then AC_MSG_ERROR([windres could not be found]) fi - AC_SUBST(WINDRES) AC_PATH_PROGS([MAKENSIS], [makensis]) - AC_SUBST(MAKENSIS) ;; *cygwin*) CYGWIN=yes @@ -58,12 +56,8 @@ case "${host}" in MACOSX=yes LIBS="$LIBS -Wl,-framework" ;; - *-linux-gnu*) - LINUX=yes - ;; esac -AM_CONDITIONAL([LINUX], test "$LINUX" = "yes") AM_CONDITIONAL([WIN32], test "$WIN32" = "yes") @@ -152,13 +146,11 @@ if test x$gtk = xyes then AC_DEFINE([USE_GTK], 1, [Define to 1 if you want to use GTK+ info/error dialogs.]) -else -if test x$qt4 = xyes +elif test x$qt4 = xyes then AC_DEFINE([USE_QT4], 1, [Define to 1 if you want to use QT info/error dialogs.]) fi -fi AC_DEFINE_UNQUOTED([YOINK_LOGLEVEL], [$log_level], [Define to detail level of logging.]) @@ -252,7 +244,7 @@ website="http://www.mesa3d.org/" AC_CHECK_HEADERS([GL/gl.h GL/glu.h],, [missing=yes echo "***** Missing GL headers ($website) *****"]) -if test x$WIN32 == xyes +if test x$WIN32 = xyes then # autoconf library search macro doesn't find opengl32 on windows because it uses # different name hashing, but it links fine; assume it's there @@ -334,7 +326,7 @@ AC_SEARCH_LIBS([clock_gettime], [rt], if test x$missing == xyes then - AC_MSG_ERROR([please install missing dependencies (see messages above)]) + AC_MSG_WARN([You may be missing some dependencies--see messages above.]) fi @@ -362,7 +354,7 @@ AC_CONFIG_FILES([Makefile if test x$WIN32 = xyes then - AC_CONFIG_FILES([win32/Makefile win32/build-installer.sh]) + AC_CONFIG_FILES([win32/Makefile win32/mkpackage.sh]) fi