]> Dogcows Code - chaz/yoink/blobdiff - src/moof/video.cc
remove some unused stlplus modules
[chaz/yoink] / src / moof / video.cc
index 263ea882bcfce6751078674436ffe155aa555aab..30de984d8a9ecc84644ae273db9cfba132c5ec9e 100644 (file)
@@ -1,13 +1,15 @@
 
-/*]  Copyright (c) 2009-2010, Charles McGarvey  [**************************
+/*]  Copyright (c) 2009-2011, Charles McGarvey  [*****************************
 **]  All rights reserved.
 *
-* vi:ts=4 sw=4 tw=75
-*
 * Distributable under the terms and conditions of the 2-clause BSD license;
 * see the file COPYING for a complete text of the license.
 *
-**************************************************************************/
+*****************************************************************************/
+
+#if HAVE_CONFIG_H
+#include "config.h"
+#endif
 
 #include <sstream>
 #include <stdexcept>
@@ -69,56 +71,52 @@ void video::recreate_context()
 void video::set_opengl_attributes()
 {
        SDL_GL_SetAttribute(SDL_GL_RED_SIZE,
-                                               attributes_.color_buffer[0]);
+                       attributes_.color_buffer[0]);
        SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE,
-                                               attributes_.color_buffer[1]);
+                       attributes_.color_buffer[1]);
        SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE,
-                                               attributes_.color_buffer[2]);
+                       attributes_.color_buffer[2]);
        SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE,
-                                               attributes_.color_buffer[3]);
+                       attributes_.color_buffer[3]);
        SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE,
-                                               attributes_.frame_buffer);
+                       attributes_.frame_buffer);
        SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER,
-                                               attributes_.is_double_buffer);
+                       attributes_.is_double_buffer);
        SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE,
-                                               attributes_.depth_buffer);
+                       attributes_.depth_buffer);
        SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE,
-                                               attributes_.stencil_buffer);
+                       attributes_.stencil_buffer);
        SDL_GL_SetAttribute(SDL_GL_ACCUM_RED_SIZE,
-                                               attributes_.accumulator_buffer[0]);
+                       attributes_.accumulator_buffer[0]);
        SDL_GL_SetAttribute(SDL_GL_ACCUM_GREEN_SIZE,
-                                               attributes_.accumulator_buffer[1]);
+                       attributes_.accumulator_buffer[1]);
        SDL_GL_SetAttribute(SDL_GL_ACCUM_BLUE_SIZE,
-                                               attributes_.accumulator_buffer[2]);
+                       attributes_.accumulator_buffer[2]);
        SDL_GL_SetAttribute(SDL_GL_ACCUM_ALPHA_SIZE,
-                                               attributes_.accumulator_buffer[3]);
+                       attributes_.accumulator_buffer[3]);
        SDL_GL_SetAttribute(SDL_GL_STEREO,
-                                               attributes_.is_stereo);
+                       attributes_.is_stereo);
        SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS,
-                                               attributes_.multisample_buffers);
+                       attributes_.multisample_buffers);
        SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES,
-                                               attributes_.multisample_samples);
+                       attributes_.multisample_samples);
        SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL,
-                                               attributes_.is_swap_control);
+                       attributes_.is_swap_control);
        SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL,
-                                               attributes_.is_hardware_only);
+                       attributes_.is_hardware_only);
 }
 
-
 video::~video()
 {
        SDL_FreeSurface(context_);
-
        if (current_ == this) current_ = 0;
 }
 
-
 class video::attributes video::attributes() const
 {
        return attributes_;
 }
 
-
 void video::mode(const int mode[3])
 {
        if (mode != attributes_.mode || !context_)
@@ -126,7 +124,7 @@ void video::mode(const int mode[3])
                if (context_) SDL_FreeSurface(context_);
 
                context_ = SDL_SetVideoMode(mode[0], mode[1], mode[2],
-                               SDL_OPENGL | flags_);
+                               flags_);
 
                if (context_)
                {
@@ -134,7 +132,7 @@ void video::mode(const int mode[3])
                        attributes_.mode[1] = mode[1];
                        attributes_.mode[2] = mode[2];
 
-#if !defined(linux) && !defined(__linux) && !defined(__linux__)
+#if PLATFORM_WIN32
                        log_info("video context recreated");
                        dispatcher::global().dispatch("video.newcontext");
 #endif
@@ -146,7 +144,6 @@ void video::mode(const int mode[3])
        }
 }
 
-
 void video::resize(int width, int height)
 {
        int mode[] = {width, height, attributes_.mode[2]};
@@ -158,7 +155,6 @@ bool video::iconify()
        return SDL_WM_IconifyWindow();
 }
 
-
 void video::caption(const std::string& caption)
 {
        caption_ = caption;
@@ -168,12 +164,8 @@ void video::caption(const std::string& caption)
 const std::string& video::caption() const
 {
        return caption_;
-       //char* caption;
-       //SDL_WM_GetCaption(&caption, 0);
-       //return std::string(caption);
 }
 
-
 void video::fullscreen(bool full)
 {
        if (full != fullscreen() || !context_)
@@ -182,7 +174,7 @@ void video::fullscreen(bool full)
                {
                        flags_ ^= SDL_FULLSCREEN;
 
-#if defined(linux) || defined(__linux) || defined(__linux__)
+#if PLATFORM_POSIX
                        if (SDL_WM_ToggleFullScreen(context_) == 0)
 #endif
                        recreate_context();
@@ -205,7 +197,6 @@ void video::toggle_fullscreen()
        fullscreen(!fullscreen());
 }
 
-
 void video::resizable(bool is_resizable)
 {
        if (is_resizable != resizable() || !context_)
@@ -233,7 +224,6 @@ void video::toggle_resizable()
        resizable(!resizable());
 }
 
-
 void video::cursor_visible(bool is_cursor_visible)
 {
        SDL_ShowCursor(is_cursor_visible? SDL_ENABLE : SDL_DISABLE);
@@ -249,7 +239,6 @@ void video::toggle_cursor_visible()
        cursor_visible(!cursor_visible());
 }
 
-
 bool video::cursor_captured() const
 {
        return (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON);
@@ -265,7 +254,6 @@ void video::toggle_cursor_captured()
        cursor_captured(!cursor_captured());
 }
 
-
 void video::swap(scalar t)
 {
        if (show_fps_)
@@ -286,11 +274,9 @@ void video::swap(scalar t)
 
                ++fps_counter_;
        }
-
        SDL_GL_SwapBuffers();
 }
 
-
 int video::width() const
 {
        return context_->w;
@@ -301,7 +287,6 @@ int video::height() const
        return context_->h;
 }
 
-
 void video::make_current() const
 {
        current_ = const_cast<video*>(this);
@@ -356,8 +341,7 @@ video::attributes::attributes(const settings& settings)
        }
        else if (is_fullscreen && backend::is_initialized())
        {
-               SDL_Rect** modes = SDL_ListModes(NULL,
-                                                                                SDL_FULLSCREEN | SDL_HWSURFACE);
+               SDL_Rect** modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
 
                if (modes == (SDL_Rect**)0)
                {
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