#include <moof/contact.hh>
#include <moof/drawable.hh>
+#include <moof/image.hh>
#include <moof/log.hh>
#include <moof/math.hh>
#include <moof/opengl.hh>
#include <moof/ray.hh>
#include <moof/shape.hh>
#include <moof/sphere.hh>
-#include <moof/texture.hh>
namespace moof {
void draw(scalar alpha = 0.0) const
{
- texture::reset_binding();
+ image::reset_binding();
glBegin(GL_LINES);
glVertex(a);
glVertex(b);
void draw(scalar alpha = 0.0) const
{
- texture::reset_binding();
+ image::reset_binding();
glBegin(GL_POLYGON);
for (int i = 0; i < D; ++i)
{