*
*****************************************************************************/
-#include <cstring> // strncmp
#include <fstream>
#include <stdexcept>
-
#include <png.h>
+
#include <SDL/SDL.h>
+#include <stlplus/portability/file_system.hpp>
+
#include "backend.hh"
+#include "debug.hh"
#include "image.hh"
#include "log.hh"
#include "opengl.hh"
namespace moof {
+MOOF_REGISTER_RESOURCE(image, bmp, textures);
MOOF_REGISTER_RESOURCE(image, png, textures);
-//static int power_of_two(int input)
-//{
- //int value = 1;
-
- //while (value < input)
- //{
- //value <<= 1;
- //}
- //return value;
-//}
-
-unsigned image::global_object_ = 0;
+static int higher_power_of_two(int input)
+{
+ int value = 2;
+ while (value <= input) value <<= 1;
+ return value;
+}
-static void read_from_stream(png_structp context, png_bytep data, png_size_t length)
+static void read_from_stream(png_structp context,
+ png_bytep data, png_size_t length)
{
std::istream& stream(*(std::istream*)png_get_io_ptr(context));
stream.read((char*)data, length);
}
-image::image(const std::string& path) :
- pixels_(0),
- object_(0),
- min_filter_(GL_NEAREST),
- mag_filter_(GL_NEAREST),
- tile_s_(1),
- tile_t_(1),
- wrap_s_(GL_CLAMP),
- wrap_t_(GL_CLAMP)
+struct texture_attributes
+{
+ texture_attributes() :
+ min_filter(GL_NEAREST),
+ mag_filter(GL_NEAREST),
+ tile_s(1),
+ tile_t(1),
+ wrap_s(GL_CLAMP_TO_EDGE),
+ wrap_t(GL_CLAMP_TO_EDGE) {}
+
+ void init(const std::string& info)
+ {
+ script script;
+ log::import(script);
+
+ script::slot g = script.globals();
+#define EXPORT_CONSTANT(K) g.set_field(#K, GL_##K)
+ EXPORT_CONSTANT(CLAMP);
+ EXPORT_CONSTANT(CLAMP_TO_EDGE);
+ EXPORT_CONSTANT(REPEAT);
+ EXPORT_CONSTANT(LINEAR);
+ EXPORT_CONSTANT(NEAREST);
+ EXPORT_CONSTANT(LINEAR_MIPMAP_LINEAR);
+ EXPORT_CONSTANT(LINEAR_MIPMAP_NEAREST);
+ EXPORT_CONSTANT(NEAREST_MIPMAP_LINEAR);
+ EXPORT_CONSTANT(NEAREST_MIPMAP_NEAREST);
+#undef export_constant
+
+ if (script.do_string(info) != script::success)
+ {
+ std::string str;
+ script[-1].get(str);
+ log_warning(str);
+ }
+ else
+ {
+ log_info("loading texture information...");
+
+ script::slot globals = script.globals();
+ globals.get(min_filter, "min_filter");
+ globals.get(mag_filter, "mag_filter");
+ globals.get(tile_s, "tile_s");
+ globals.get(tile_t, "tile_t");
+ globals.get(wrap_s, "wrap_s");
+ globals.get(wrap_t, "wrap_t");
+ }
+ }
+
+ GLuint min_filter;
+ GLuint mag_filter;
+ int tile_s;
+ int tile_t;
+ GLuint wrap_s;
+ GLuint wrap_t;
+};
+
+
+static SDL_Surface* load_png(const std::string& path, texture_attributes& attribs)
{
std::ifstream file(path.c_str(), std::ifstream::binary);
if (!file.good())