-/*] Copyright (c) 2009-2010, Charles McGarvey [**************************
+/*] Copyright (c) 2009-2011, Charles McGarvey [*****************************
**] All rights reserved.
*
-* vi:ts=4 sw=4 tw=75
-*
* Distributable under the terms and conditions of the 2-clause BSD license;
* see the file COPYING for a complete text of the license.
*
-**************************************************************************/
+*****************************************************************************/
-#include <cstdlib> // exit, srand
+#include <cstdlib> // exit, srand
#include <boost/noncopyable.hpp>
#include <SDL/SDL.h>
settings.get("framerate", framerate);
framerate = SCALAR(1.0) / framerate;
- //timer::default_source().scale(SCALAR(0.76));
-
//update_timer_.init(boost::bind(&application::dispatch_update,
- //this, _1, _2),
- //timestep_, timer::repeat);
+ //this, _1, _2), timestep_, timer::repeat);
//add_timer(update_timer_);
game_time_.reset(timestep_);
+ //game_time_.scale(SCALAR(0.5));
draw_timer_.init(boost::bind(&application::dispatch_draw,
- this, _1, _2), framerate, timer::repeat);
+ this, _1, _2), framerate, timer::repeat);
add_timer(draw_timer_);
-}
+ //timer::default_source().scale(SCALAR(0.2));
+}
void application::dispatch_update(timer& timer, scalar t)
{
{
switch (event.type)
{
- case SDL_KEYDOWN:
-
- if (event.key.keysym.sym == SDLK_ESCAPE &&
- (SDL_GetModState() & KMOD_CTRL) )
- {
- // emergency escape
- log_warning("escape forced");
- exit(1);
- }
- break;
-
- case SDL_VIDEORESIZE:
-
- video::current()->resize(event.resize.w, event.resize.h);
- break;
+ case SDL_KEYDOWN:
+ if (event.key.keysym.sym == SDLK_ESCAPE &&
+ (SDL_GetModState() & KMOD_CTRL))
+ {
+ log_warning("escape forced");
+ exit(1);
+ }
+ break;
+
+ case SDL_VIDEORESIZE:
+ video::current()->resize(event.resize.w,
+ event.resize.h);
+ break;
}
-
handle_event(event);
}
-
const int MAX_CONSECUTIVE_UPDATES = 15;
log_debug("updating", timer.expiration(), "/", t);
int i = 0;
while (timestep_ <= accum_ && i < MAX_CONSECUTIVE_UPDATES)
{
- log_debug("UPDATING");
- update(game_time_.ticks(), timestep_);
- game_time_.step();
+ scalar dt = game_time_.step();
+ update(game_time_.ticks(), dt);
accum_ -= timestep_;
}
scalar alpha = accum_ * inverse_timestep_;
- alpha = cml::clamp(alpha, SCALAR(-1.0), SCALAR(2.0));
+ //alpha = cml::clamp(alpha, SCALAR(-1.0), SCALAR(2.0));
if (alpha < SCALAR(0.0)) log_warning("alpha:", alpha);
else if (alpha > SCALAR(1.0)) log_warning("alpha:", alpha);
else log_debug("alpha:", alpha);
scalar begin = timer::ticks();
video::current()->swap(t);
-
scalar duration = timer::ticks() - begin;
- log_debug("flip duration:", duration);
+ log_debug("flip duration:", duration, begin, timer::ticks());
+
+ log_info("draw difference:", t - last_draw_);
+ last_draw_ = t;
}