-/*******************************************************************************
-
- Copyright (c) 2009, Charles McGarvey
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
-
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-*******************************************************************************/
+/*] Copyright (c) 2009-2010, Charles McGarvey [**************************
+**] All rights reserved.
+*
+* vi:ts=4 sw=4 tw=75
+*
+* Distributable under the terms and conditions of the 2-clause BSD license;
+* see the file COPYING for a complete text of the license.
+*
+**************************************************************************/
#include "Dispatch.hh"
#include "Error.hh"
void Video::setOpenGLAttributes()
{
- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, mAttribs.colorBuffer[0]);
- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, mAttribs.colorBuffer[1]);
- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, mAttribs.colorBuffer[2]);
- SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, mAttribs.colorBuffer[3]);
- SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, mAttribs.frameBuffer);
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, mAttribs.doubleBuffer);
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, mAttribs.depthBuffer);
- SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, mAttribs.stencilBuffer);
- SDL_GL_SetAttribute(SDL_GL_ACCUM_RED_SIZE, mAttribs.accumBuffer[0]);
- SDL_GL_SetAttribute(SDL_GL_ACCUM_GREEN_SIZE, mAttribs.accumBuffer[1]);
- SDL_GL_SetAttribute(SDL_GL_ACCUM_BLUE_SIZE, mAttribs.accumBuffer[2]);
- SDL_GL_SetAttribute(SDL_GL_ACCUM_ALPHA_SIZE, mAttribs.accumBuffer[3]);
- SDL_GL_SetAttribute(SDL_GL_STEREO, mAttribs.stereo);
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, mAttribs.multisampleBuffers);
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, mAttribs.multisampleSamples);
- SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, mAttribs.swapControl);
- SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, mAttribs.hardwareOnly);
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE,
+ mAttribs.colorBuffer[0]);
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE,
+ mAttribs.colorBuffer[1]);
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE,
+ mAttribs.colorBuffer[2]);
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE,
+ mAttribs.colorBuffer[3]);
+ SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE,
+ mAttribs.frameBuffer);
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER,
+ mAttribs.doubleBuffer);
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE,
+ mAttribs.depthBuffer);
+ SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE,
+ mAttribs.stencilBuffer);
+ SDL_GL_SetAttribute(SDL_GL_ACCUM_RED_SIZE,
+ mAttribs.accumBuffer[0]);
+ SDL_GL_SetAttribute(SDL_GL_ACCUM_GREEN_SIZE,
+ mAttribs.accumBuffer[1]);
+ SDL_GL_SetAttribute(SDL_GL_ACCUM_BLUE_SIZE,
+ mAttribs.accumBuffer[2]);
+ SDL_GL_SetAttribute(SDL_GL_ACCUM_ALPHA_SIZE,
+ mAttribs.accumBuffer[3]);
+ SDL_GL_SetAttribute(SDL_GL_STEREO,
+ mAttribs.stereo);
+ SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS,
+ mAttribs.multisampleBuffers);
+ SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES,
+ mAttribs.multisampleSamples);
+ SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL,
+ mAttribs.swapControl);
+ SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL,
+ mAttribs.hardwareOnly);
}
}
else if (fullscreen && Backend::isInitialized())
{
- SDL_Rect** modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
+ SDL_Rect** modes = SDL_ListModes(NULL,
+ SDL_FULLSCREEN | SDL_HWSURFACE);
if (modes == (SDL_Rect**)0)
{
}
else if (modes == (SDL_Rect**)-1)
{
- Mf::logWarning("any resolution allowed; choosing default 800x600");
+ Mf::logWarning("any resolution allowed; "
+ "choosing default 800x600");
mode[0] = 800;
mode[1] = 600;
}
}
-Video* video = 0;
+Video* video = 0; // most recently instantiated instance
} // namespace Mf
-/** vim: set ts=4 sw=4 tw=80: *************************************************/
-