]> Dogcows Code - chaz/yoink/blobdiff - src/Moof/Video.cc
cleaned up interpolator classes
[chaz/yoink] / src / Moof / Video.cc
index 8dab056c645843d391e78868ce9b72a8e1c9b6dc..62addb406dc804b7a31644ef586b3a43b3dd1dce 100644 (file)
@@ -27,7 +27,6 @@
 *******************************************************************************/
 
 #include "Dispatch.hh"
-#include "Engine.hh"
 #include "Error.hh"
 #include "Image.hh"
 #include "Log.hh"
@@ -76,6 +75,8 @@ void Video::init(const Attributes& attribs)
        setCursorVisible(attribs.cursorVisible);
        setCursorGrab(attribs.cursorGrab);
        setVideoMode(attribs.mode);
+
+       video = this;
 }
 
 void Video::recreateContext()
@@ -110,6 +111,8 @@ void Video::setOpenGLAttributes()
 Video::~Video()
 {
        SDL_FreeSurface(mContext);
+
+       if (video == this) video = 0;
 }
 
 
@@ -128,16 +131,12 @@ void Video::setVideoMode(const long mode[3])
                        mAttribs.mode[1] = mode[1];
                        mAttribs.mode[2] = mode[2];
 
-#if defined(_WIN32) || defined(__WIN32__)
-                       // on win32, creating a new context via SDL_SetVideoMode will wipe
-                       // out the GL state, so we gotta notify everyone to reload their
-                       // state after the change
-                       Engine::getInstance().dispatch("video.newcontext");
-
+#if !defined(linux) && !defined(__linux) && !defined(__linux__)
                        logInfo("video context recreated");
+                       core.dispatch("video.newcontext");
 #endif
                }
-               else throw Error(Error::SDL_VIDEOMODE);
+               else Error(Error::SDL_VIDEOMODE).raise();
        }
 }
 
@@ -296,7 +295,7 @@ int Video::getHeight() const
 
 Video::Attributes::Attributes()
 {
-       // Set some sane GL and window defaults (see SDL_video.c:217)
+       // set some sane GL and window defaults (see SDL_video.c:217)
        colorBuffer[0] = 3;
        colorBuffer[1] = 3;
        colorBuffer[2] = 2;
@@ -322,8 +321,6 @@ Video::Attributes::Attributes()
        cursorVisible = true;
        cursorGrab = false;
 
-       Settings& settings = Settings::getInstance();
-
        std::vector<long> colors;
        settings.get("colorbuffers", colors);
        if (colors.size() > 0) colorBuffer[0] = colors[0];
@@ -355,6 +352,11 @@ Video::Attributes::Attributes()
        }
        settings.get("icon", icon);
 
+       settings.get("fullscreen", fullscreen);
+       settings.get("resizable", resizable);
+       settings.get("showcursor", cursorVisible);
+       settings.get("grab", cursorGrab);
+
        std::vector<long> dimensions;
        settings.get("videomode", dimensions);
        if (dimensions.size() > 1)
@@ -362,15 +364,35 @@ Video::Attributes::Attributes()
                mode[0] = dimensions[0];
                mode[1] = dimensions[1];
        }
-       if (dimensions.size() > 2) mode[2] = dimensions[2];
+       else if (fullscreen)
+       {
+               SDL_Rect** modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
 
-       settings.get("fullscreen", fullscreen);
-       settings.get("resizable", resizable);
-       settings.get("showcursor", cursorVisible);
-       settings.get("grab", cursorGrab);
+               if (modes == (SDL_Rect**)0)
+               {
+                       Mf::logError("no native video mode");
+               }
+               else if (modes == (SDL_Rect**)-1)
+               {
+                       Mf::logWarning("any resolution allowed; choosing default 800x600");
+                       mode[0] = 800;
+                       mode[1] = 600;
+               }
+               else
+               {
+                       mode[0] = (*modes)->w;
+                       mode[1] = (*modes)->h;
+                       Mf::logInfo << "choosing native resolution "
+                                               << mode[0] << "x" << mode[1] << std::endl;
+               }
+       }
+       if (dimensions.size() > 2) mode[2] = dimensions[2];
 }
 
 
+Video* video = 0;
+
+
 } // namespace Mf
 
 /** vim: set ts=4 sw=4 tw=80: *************************************************/
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