namespace Mf {
-struct Timer
+class Timer
{
+public:
+
enum Mode
{
INVALID = -1,
static Scalar getNextFire()
{
- return nextFire_;
+ return gNextFire;
}
static void fireIfExpired(Scalar t);
Scalar mInterval;
unsigned mId;
- static Scalar nextFire_;
- static std::map<unsigned,Timer&> timers_;
+ static Scalar gNextFire;
+ static std::map<unsigned,Timer&> gTimers;
};