]> Dogcows Code - chaz/yoink/blobdiff - src/Moof/Octree.hh
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[chaz/yoink] / src / Moof / Octree.hh
index 2ee617f3744f0baa6155c15df3a767617cb35c56..88dae7ac6492e587d1bb133516a27b4343d98735 100644 (file)
 #ifndef _MOOF_OCTREE_HH_
 #define _MOOF_OCTREE_HH_
 
+#include <algorithm>
 #include <list>
 
 #include <boost/shared_ptr.hpp>
 
+#include <stlplus/ntree.hpp>
+
+#include <Moof/Aabb.hh>
+#include <Moof/Drawable.hh>
+#include <Moof/Entity.hh>
+#include <Moof/Frustum.hh>
+#include <Moof/Log.hh>
 #include <Moof/Math.hh>
-#include <Moof/Tree.hh>
+#include <Moof/Sphere.hh>
        
 
 namespace Mf {
 
 
-class Entity;
+struct OctreeInsertable
+{
+       virtual ~OctreeInsertable() {}
+
+       virtual bool isInsideAabb(const Aabb& aabb) const = 0;
+       virtual int getOctant(const Aabb& aabb) const = 0;
+};
 
 
-class Octree
+template <class T>
+class Octree : public Entity
 {
-public:
+       typedef boost::shared_ptr<T> InsertableP;
 
-       class Node
+       struct Node : public Entity
        {
-               Aabb    aabb_;
-               Vector3 center_;
+               std::list<InsertableP> objects;
 
-               std::list<boost::shared_ptr<Entity> > objects_;
+               Aabb aabb;
+               Sphere sphere;
 
-       public:
+               Node(const Aabb& box) :
+                       aabb(box)
+               {
+                       sphere.point = aabb.getCenter();
+                       sphere.radius = (aabb.min - sphere.point).length();
+               }
 
-               Node() :
-                       aabb_(-1.0, -1.0, -1.0, 1.0, 1.0, 1.0),
-                       center_(0.0, 0.0, 0.0) {}
+               void draw(Scalar alpha) const
+               {
+                       aabb.draw(alpha);
+               }
+
+               void drawIfVisible(Scalar alpha, const Frustum& frustum) const
+               {
+                       if (isVisible(frustum))
+                       {
+                               aabb.draw(alpha);
+                       }
+               }
+
+               void printSize()
+               {
+                       logDebug("size of node %d", objects.size());
+               }
+
+               void getAll(std::list<InsertableP>& insertables) const
+               {
+                       insertables.insert(insertables.end(), objects.begin(),
+                                       objects.end());
+               }
+
+               void getIfVisible(std::list<InsertableP>& insertables,
+                               const Frustum& frustum) const
+               {
+                       typename std::list<InsertableP>::const_iterator it;
+
+                       for (it = objects.begin(); it != objects.end(); ++it)
+                       {
+                               if ((*it)->isVisible(frustum)) insertables.push_back(*it);
+                       }
+               }
 
-               Node(const Aabb& aabb) :
-                       aabb_(aabb),
-                       center_(aabb.getCenter()) {}
-       };
 
-       Octree() :
-               root_(new Tree<Node>()) {}
+               bool isVisible(const Frustum& frustum) const
+               {
+                       if (sphere.isVisible(frustum))
+                       {
+                               return aabb.isVisible(frustum);
+                       }
 
-       Octree(const Aabb& aabb) :
-               root_(new Tree<Node>(Node(aabb))) {}
+                       return false;
+               }
+       };
 
 
-       Tree<Node>::WeakPtr add(EntityPtr object);
+public:
 
+       typedef boost::shared_ptr<Octree> Ptr;
+       typedef typename stlplus::ntree<Node>::iterator NodeP;
+       
 private:
-       Tree<Node>::Ptr root_;
+
+
+       NodeP insert(InsertableP entity, NodeP node)
+       {
+               ASSERT(node.valid() && "invalid node passed");
+               ASSERT(entity && "null entity passed");
+
+               if (entity->isInsideAabb(node->aabb))
+               {
+                       return insert_recurse(entity, node);
+               }
+               else
+               {
+                       node->objects.push_back(entity);
+                       return node;
+               }
+       }
+
+       NodeP insert_recurse(InsertableP entity, NodeP node)
+       {
+               ASSERT(node.valid() && "invalid node passed");
+               ASSERT(entity && "null entity passed");
+
+               int octantNum = entity->getOctant(node->aabb);
+               if (octantNum == -1)
+               {
+                       node->objects.push_back(entity);
+                       return node;
+               }
+               else
+               {
+                       if ((int)tree_.children(node) <= octantNum)
+                       {
+                               addChild(node, octantNum);
+                       }
+
+                       NodeP child = tree_.child(node, octantNum);
+                       ASSERT(child.valid() && "expected valid child node");
+
+                       return insert_recurse(entity, child);
+               }
+       }
+
+       void addChild(NodeP node, int index)
+       {
+               ASSERT(node.valid() && "invalid node passed");
+
+               Aabb octant;
+
+               for (int i = tree_.children(node); i <= index; ++i)
+               {
+                       node->aabb.getOctant(octant, i);
+                       tree_.append(node, octant);
+               }
+       }
+
+
+       void getNearbyObjects(std::list<InsertableP>& insertables,
+                       const OctreeInsertable& entity, NodeP node) const
+       {
+               ASSERT(node.valid() && "invalid node passed");
+
+               node->printSize();
+
+               int octantNum = entity.getOctant(node->aabb);
+               if (octantNum != -1)
+               {
+                       node->getAll(insertables);
+
+                       if (octantNum < (int)tree_.children(node))
+                       {
+                               NodeP child = tree_.child(node, octantNum);
+                               ASSERT(child.valid() && "expected valid child node");
+
+                               getNearbyObjects(insertables, entity, child);
+                       }
+               }
+               else
+               {
+                       logDebug("getting all the rest...");
+                       getAll(insertables, node);
+               }
+       }
+
+
+       void getAll(std::list<InsertableP>& insertables, NodeP node) const
+       {
+               ASSERT(node.valid() && "invalid node passed");
+
+               node->getAll(insertables);
+
+               for (unsigned i = 0; i < tree_.children(node); ++i)
+               {
+                       NodeP child = tree_.child(node, i);
+                       ASSERT(child.valid() && "expected valid child node");
+
+                       getAll(insertables, child);
+               }
+       }
+
+       void getIfVisible(std::list<InsertableP>& insertables,
+                       const Frustum& frustum, NodeP node) const
+       {
+               ASSERT(node.valid() && "invalid node passed");
+
+               // try to cull by sphere
+               Frustum::Collision collision = frustum.contains(node->sphere);
+               if (collision == Frustum::OUTSIDE) return;
+
+               // try to cull by aabb
+               collision = frustum.contains(node->aabb);
+               if (collision == Frustum::OUTSIDE) return;
+
+
+               if (collision == Frustum::INSIDE)
+               {
+                       node->getAll(insertables);
+               }
+               else // collision == Frustum::INTERSECT
+               {
+                       node->getIfVisible(insertables, frustum);
+               }
+
+               if (tree_.children(node) > 0)
+               {
+                       if (collision == Frustum::INSIDE)
+                       {
+                               for (unsigned i = 0; i < tree_.children(node); ++i)
+                               {
+                                       NodeP child = tree_.child(node, i);
+                                       ASSERT(child.valid() && "expected valid child node");
+
+                                       getAll(insertables, child);
+                               }
+                       }
+                       else // collision == Frustum::INTERSECT
+                       {
+                               for (unsigned i = 0; i < tree_.children(node); ++i)
+                               {
+                                       NodeP child = tree_.child(node, i);
+                                       ASSERT(child.valid() && "expected valid child node");
+
+                                       getIfVisible(insertables, frustum, child);
+                               }
+                       }
+               }
+       }
+
+
+       mutable stlplus::ntree<Node> tree_;
+
+
+public:
+
+       void print(NodeP node)
+       {
+               logInfo("-----");
+               logInfo("depth to node: %d", tree_.depth(node));
+               logInfo("size of node: %d", tree_.size(node));
+       }
+
+       static Ptr alloc(const Node& rootNode)
+       {
+               return Ptr(new Octree(rootNode));
+       }
+
+       explicit Octree(const Node& rootNode)
+       {
+               tree_.insert(rootNode);
+       }
+
+
+       NodeP insert(InsertableP entity)
+       {
+               return insert(entity, tree_.root());
+       }
+
+       void remove(InsertableP entity, NodeP node)
+       {
+               ASSERT(entity && "null entity passed");
+               ASSERT(node.valid() && "invalid node passed");
+
+               typename std::list<InsertableP>::iterator it;
+               it = std::find(node->objects.begin(), node->objects.end(), entity);
+
+               if (it != node->objects.end())
+               {
+                       node->objects.erase(it);
+               }
+       }
+
+
+       NodeP reinsert(InsertableP entity, NodeP node)
+       {
+               remove(entity, node);
+               return insert(entity);
+       }
+
+
+       void draw(Scalar alpha) const
+       {
+               std::list<InsertableP> objects;
+               getAll(objects);
+
+               typename std::list<InsertableP>::const_iterator it;
+               for (it = objects.begin(); it != objects.end(); ++it)
+               {
+                       (*it)->draw(alpha);
+               }
+       }
+
+       void drawIfVisible(Scalar alpha, const Frustum& frustum) const
+       {
+               std::list<InsertableP> objects;
+               //getIfVisible(objects, frustum);
+               getNearbyObjects(objects, *savedObj);
+
+               typename std::list<InsertableP>::const_iterator it;
+               for (it = objects.begin(); it != objects.end(); ++it)
+               {
+                       (*it)->draw(alpha);
+               }
+       }
+
+
+       void getAll(std::list<InsertableP>& insertables) const
+       {
+               getAll(insertables, tree_.root());
+       }
+
+       void getIfVisible(std::list<InsertableP>& insertables,
+                       const Frustum& frustum) const
+       {
+               getIfVisible(insertables, frustum, tree_.root());
+       }
+
+       mutable const OctreeInsertable* savedObj;
+
+
+       void getNearbyObjects(std::list<InsertableP>& insertables,
+                       const OctreeInsertable& entity) const
+       {
+               logDebug("--- GETTING NEARBY");
+               getNearbyObjects(insertables, entity, tree_.root());
+               logDebug("---");
+               savedObj = &entity;
+       }
 };
 
 
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