]> Dogcows Code - chaz/yoink/blobdiff - src/Moof/Frustum.cc
miscellaneous cleanup
[chaz/yoink] / src / Moof / Frustum.cc
index dddbde09110476a42324ca9fbf2d5197efa1601f..51705f2eba7ebe53b458f2b99a8ad1c01204b1b1 100644 (file)
@@ -60,7 +60,7 @@ void Frustum::init(const Matrix4& modelview, Scalar fovy, Scalar aspect,
        init(modelview, projection);
 }
 
        init(modelview, projection);
 }
 
-Frustum::Collision Frustum::containsAabb(const Aabb& aabb) const
+Frustum::Collision Frustum::contains(const Aabb& aabb) const
 {
        Vector3 corners[8];
        int nTotalInside = 0;
 {
        Vector3 corners[8];
        int nTotalInside = 0;
@@ -73,7 +73,7 @@ Frustum::Collision Frustum::containsAabb(const Aabb& aabb) const
 
                for (int j = 0; j < 8; ++j)
                {
 
                for (int j = 0; j < 8; ++j)
                {
-                       if (planes_[i].intersectsPoint(corners[j]) ==
+                       if (planes_[i].intersects(corners[j]) ==
                                        Plane::NEGATIVE)
                        {
                                --nInside;
                                        Plane::NEGATIVE)
                        {
                                --nInside;
@@ -89,11 +89,11 @@ Frustum::Collision Frustum::containsAabb(const Aabb& aabb) const
 }
 
 
 }
 
 
-Frustum::Collision Frustum::containsSphere(const Sphere& sphere) const
+Frustum::Collision Frustum::contains(const Sphere& sphere) const
 {
        for (int i = 0; i < 6; ++i)
        {
 {
        for (int i = 0; i < 6; ++i)
        {
-               Plane::Halfspace halfspace = planes_[i].intersectsSphere(sphere);
+               Plane::Halfspace halfspace = planes_[i].intersects(sphere);
                
                if (halfspace == Plane::NEGATIVE)       return OUTSIDE;
                else if (halfspace == Plane::INTERSECT) return INTERSECT;
                
                if (halfspace == Plane::NEGATIVE)       return OUTSIDE;
                else if (halfspace == Plane::INTERSECT) return INTERSECT;
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