]> Dogcows Code - chaz/yoink/blobdiff - src/Moof/Dispatcher.hh
new lua scripting for scene loading
[chaz/yoink] / src / Moof / Dispatcher.hh
index 14d8998bccd10392b3dc4cb4dd46fb678cb32eb0..bbce87872e67e1afdcf0b0c21b19f9ff56a83fd3 100644 (file)
@@ -46,7 +46,7 @@ namespace Mf {
 class Notification
 {
 public:
-       virtual ~Notification();
+       virtual ~Notification() {};
 };
 
 
@@ -61,6 +61,9 @@ class Dispatcher
 
 public:
 
+       // TODO - the Handler would be even better as an object which automagically
+       // removes itself from the dispatcher on destruction, so users don't have to
+       // worry about forgetting
        typedef void* Handler;
        typedef boost::function<void(const Notification*)> Function;
 
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