{
public:
- void init()
+ Backend_() :
+ mAlDevice(0),
+ mAlContext(0)
{
#if defined(_WIN32) || defined(__WIN32__)
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) != 0)
if (gRetainCount++ == 0)
{
gInstance = BackendP(new Backend_);
- gInstance->init();
}
}