]> Dogcows Code - chaz/yoink/blobdiff - src/Makefile.am
fixed layer bugs; generalized octree
[chaz/yoink] / src / Makefile.am
index ff318048071729560a868139f5663ef688b64c44..aeab798dfe4ce2260a775e77037d67749e2378bd 100644 (file)
@@ -41,7 +41,6 @@ libmoof_a_SOURCES = \
                                        Moof/Log.hh \
                                        Moof/Math.hh \
                                        Moof/Mippleton.hh \
-                                       Moof/Octree.cc \
                                        Moof/Octree.hh \
                                        Moof/OpenGL.hh \
                                        Moof/Plane.cc \
@@ -53,8 +52,6 @@ libmoof_a_SOURCES = \
                                        Moof/Resource.cc \
                                        Moof/Resource.hh \
                                        Moof/RK4.hh \
-                                       Moof/Scene.cc \
-                                       Moof/Scene.hh \
                                        Moof/Script.hh \
                                        Moof/Serializable.cc \
                                        Moof/Serializable.hh \
@@ -75,6 +72,7 @@ libmoof_a_SOURCES = \
                                        Moof/Tilemap.hh \
                                        Moof/Timer.cc \
                                        Moof/Timer.hh \
+                                       Moof/Transition.hh \
                                        Moof/Video.cc \
                                        Moof/Video.hh \
                                        Moof/fastevents.c \
@@ -113,12 +111,18 @@ yoink_SOURCES = \
                                Character.hh \
                                GameLayer.cc \
                                GameLayer.hh \
+                               Heroine.cc \
+                               Heroine.hh \
                                Hud.cc \
                                Hud.hh \
                                MainLayer.cc \
                                MainLayer.hh \
+                               Scene.cc \
+                               Scene.hh \
                                TilemapFont.cc \
                                TilemapFont.hh \
+                               TitleLayer.cc \
+                               TitleLayer.hh \
                                Typesetter.cc \
                                Typesetter.hh \
                                $(ENDLIST)
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