*******************************************************************************/
#include <cstdlib> // atexit, getenv
-#include <cstring>
#include <iostream>
#include <string>
#if HAVE_CONFIG_H
#include "config.h"
#endif
+#include "version.h"
MainLayer::MainLayer()
void printUsage()
{
- std::cout << "Usage: "PACKAGE" [-h|--help] [OPTION=VALUE]..." << std::endl
+ std::cout << "Usage: "PACKAGE" [-h|--help] [-i|--info] [OPTION=VALUE]..." << std::endl
<< "The alien-smashing action game." << std::endl
<< std::endl
<< "Options:" << std::endl
<< " -h, --help" << std::endl
<< " show this help and exit" << std::endl
+ << " -i, --info" << std::endl
+ << " show version and build information" << std::endl
<< " detail=1|2|3" << std::endl
<< " the level of detail of game scenes" << std::endl
<< " fullscreen=true|false" << std::endl
<< "See documentation for more options." << std::endl;
}
+void printInfo()
+{
+ std::cout << PACKAGE_STRING << std::endl
+#ifdef __DATE__
+ << "When compiled: "__DATE__" "__TIME__ << std::endl
+#endif
+ << "Compiler: "COMPILER_STRING << std::endl
+ << "Asset directory: "YOINK_DATADIR << std::endl
+ << "Build options: "
+#ifdef NDEBUG
+ << "-"
+#endif
+ << "debug "
+#ifndef USE_DOUBLE_PRECISION
+ << "-"
+#endif
+ << "double "
+#ifndef PROFILING_ENABLED
+ << "-"
+#endif
+ << "profile "
+ << std::endl;
+#if !defined (_WIN32) && !defined(__WIN32__)
+ system("uname -a");
+#endif
+}
+
void goodbye()
{
std::cout << std::endl << "Goodbye..." << std::endl << std::endl;
}
+
+
int main(int argc, char* argv[])
{
- if (argc > 1 &&
- (strcmp(argv[1], "-h") == 0 || strcmp(argv[1], "--help") == 0))
+ if (argc > 1)
{
- printUsage();
- return 0;
+ std::string arg(argv[1]);
+ if (arg == "-h" || arg == "--help")
+ {
+ printUsage();
+ return 0;
+ }
+ else if (arg == "-i" || arg == "--info")
+ {
+ printInfo();
+ return 0;
+ }
}
std::cout << std::endl << PACKAGE_STRING << std::endl