#include <boost/shared_ptr.hpp>
#include <moof/math.hh>
-#include <moof/mesh.hh>
#include <moof/sound.hh>
#include <moof/line.hh> // TODO
void loadSceneLoader();
void advanceScene(moof::settings& settings);
- void thinkTimer();
-
void projection();
void projection(moof::scalar width, moof::scalar height);
- GameState state_;
- moof::timer mThinkTimer;
+ mutable GameState state_;
HudP mHud;
- //moof::sound_stream mMusic;
moof::sound punch_sound_;
moof::sound music_;
- moof::mesh_handle sceneMesh;
-
moof::ray2 mRay;
moof::line2 mLine;
moof::circle mCircle;