]> Dogcows Code - chaz/yoink/blobdiff - src/Character.hh
considerable refactoring
[chaz/yoink] / src / Character.hh
index a92992c6e3eca9fc4e6bb22581b8903f80bcdf58..b72e8c87e58910d6296218b2eff58696e8ac2ab1 100644 (file)
 #include <Moof/Tilemap.hh>
 
 
+struct Character;
+typedef boost::shared_ptr<Character> CharacterP;
+
+
 /**
  * Parent class of animate objects with "personalities."  This basically
  * includes the heroine herself and the bad guys.
  */
 
-class Character : public Mf::Entity
+struct Character : public Mf::Entity
 {
-public:
-
        struct Derivative
        {
                Mf::Vector2 velocity;
@@ -128,33 +130,38 @@ public:
                }
        };
 
-
-       Character(const std::string& name);
-       virtual ~Character();
-
-       void update(Mf::Scalar t, Mf::Scalar dt);
-       void handleEvent(const Mf::Event& event);
-       void draw(Mf::Scalar alpha) const;
-
-       Mf::Tilemap& getTilemap();
-       Mf::Animation& getAnimation();
-
        State                   previous;
        State                   current;
 
        stlplus::ntree<Mf::OctreeNode>::iterator treeNode;
 
-private:
 
-       void updateContainers();
+private:
 
        static const Mf::Scalar z = 96.0;
 
        Mf::Tilemap             tilemap_;
        Mf::Animation   animation_;
-};
 
-typedef boost::shared_ptr<Character> CharacterPtr;
+       void updateContainers();
+
+public:
+
+       inline static CharacterP alloc(const std::string& name)
+       {
+               return CharacterP(new Character(name));
+       }
+
+       Character(const std::string& name);
+       virtual ~Character();
+
+       void update(Mf::Scalar t, Mf::Scalar dt);
+       void handleEvent(const Mf::Event& event);
+       void draw(Mf::Scalar alpha) const;
+
+       Mf::Tilemap& getTilemap();
+       Mf::Animation& getAnimation();
+};
 
 
 inline Character::State operator*(Mf::Scalar scalar, const Character::State& state)
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