#include <Moof/Math.hh>
#include <Moof/RigidBody.hh>
#include <Moof/Sphere.hh>
+#include <Moof/Texture.hh>
#include "Animation.hh"
-#include "Tilemap.hh"
//virtual int getOctant(const Mf::Aabb<3>& aabb) const;
- Tilemap tilemap;
+ Mf::Texture tilemap;
Animation animation;
};