]> Dogcows Code - chaz/yoink/blobdiff - src/Animation.cc
the massive refactoring effort
[chaz/yoink] / src / Animation.cc
index bd31f9b5dc26a8248952d8d7b5d5028bc6e45a63..ba34bc5d9f95cae0bc86fa0aba1242cf73cf4626 100644 (file)
 **************************************************************************/
 
 #include <map>
+#include <stdexcept>
 #include <vector>
 
-#include <Moof/Error.hh>
-#include <Moof/Manager.hh>
-#include <Moof/Log.hh>
-#include <Moof/Script.hh>
+#include <moof/manager.hh>
+#include <moof/log.hh>
+#include <moof/script.hh>
 
 #include "Animation.hh"
 
 
 /**
  * The collection of nested animation classes.  The animation
- * implementation consists of an Impl class which is allocated and
+ * implementation consists of an impl class which is allocated and
  * initialized with the interface object.  This class contains the specific
  * fields which are required to run a single instance of an animation.  The
  * sequence data is loaded in a different class which can be shared amongst
  * multiple animation implementation instances.
  */
 
-class Animation::Impl
+class Animation::impl
 {
 public:
 
@@ -39,7 +39,7 @@ public:
         * animation which wants to use these loaded sequences.
         */
 
-       class Data : public Mf::Manager<Data>
+       class Data : public moof::manager<Data>
        {
        public:
 
@@ -55,7 +55,7 @@ public:
                public:
 
                        unsigned        mIndex;                                 ///< Frame index.
-                       Mf::Scalar      mDuration;                              ///< Frame duration.
+                       moof::scalar    mDuration;                              ///< Frame duration.
 
                        /**
                         * Construction is initialization.  The frame data is loaded
@@ -63,7 +63,7 @@ public:
                         * animation file.
                         */
                
-                       Frame(const Mf::Script::Slot& table) :
+                       Frame(const moof::script::slot& table) :
                                mIndex(0),
                                mDuration(1.0)
                        {
@@ -83,7 +83,7 @@ public:
                public:
 
                        std::vector<Frame>      mFrames;        ///< List of frames.
-                       Mf::Scalar                      mDelay;         ///< Scale frame durations.
+                       moof::scalar                    mDelay;         ///< Scale frame durations.
                        bool                            mLoop;          ///< Does the sequence repeat?
                        std::string                     mNext;          ///< Next sequence name.
 
@@ -94,7 +94,7 @@ public:
                         * the frame's constructor which loads each individual frame.
                         */
 
-                       Sequence(const Mf::Script::Slot& table) :
+                       Sequence(const moof::script::slot& table) :
                                mDelay(0.0),
                                mLoop(true)
                        {
@@ -104,21 +104,21 @@ public:
 
                                // TODO - sequence class/type not yet implemented
 
-                               Mf::Script::Slot frameTable = table.pushField("frames");
-                               if (frameTable.isTable())
+                               moof::script::slot frameTable = table.push_field("frames");
+                               if (frameTable.is_table())
                                {
                                        int max = frameTable.length();
                                        for (int index = 1; index <= max; ++index)
                                        {
-                                               Mf::Script::Slot top = frameTable.pushField(index);
+                                               moof::script::slot top = frameTable.push_field(index);
 
-                                               if (top.isTable())
+                                               if (top.is_table())
                                                {
                                                        mFrames.push_back(Frame(top));
                                                }
                                                else
                                                {
-                                                       Mf::logWarning << "invalid frame at index "
+                                                       moof::log_warning << "invalid frame at index "
                                                                                   << index << std::endl;
                                                }
                                        }
@@ -136,30 +136,30 @@ public:
 
                void init(const std::string& name)
                {
-                       Mf::Script script;
+                       moof::script script;
                        std::string path(name);
                        
-                       if (!Animation::getPath(path))
+                       if (!Animation::find_path(path))
                        {
-                               Mf::Error(Mf::Error::RESOURCE_NOT_FOUND).raise();
+                               throw std::runtime_error("cannot find resource " + name);
                        }
 
-                       script.importBaseLibrary();
-                       importLogFunctions(script);
+                       script.import_base_library();
+                       moof::log::import(script);
                        importAnimationBindings(script);
 
-                       if (script.doFile(path) != Mf::Script::SUCCESS)
+                       if (script.do_file(path) != moof::script::success)
                        {
                                std::string str;
                                script[-1].get(str);
-                               Mf::logWarning(str);
+                               moof::log_warning(str);
                        }
                }
 
-               int defineSequence(Mf::Script& script)
+               int defineSequence(moof::script& script)
                {
-                       Mf::Script::Slot name = script[1].requireString();
-                       Mf::Script::Slot table = script[2].requireTable();
+                       moof::script::slot name = script[1].require_string();
+                       moof::script::slot table = script[2].require_table();
 
                        std::string nameStr;
                        name.get(nameStr);
@@ -170,19 +170,19 @@ public:
                }
 
 
-               void importAnimationBindings(Mf::Script& script)
+               void importAnimationBindings(moof::script& script)
                {
-                       script.importFunction("DefineSequence",
+                       script.import_function("DefineSequence",
                                                                  boost::bind(&Data::defineSequence,
                                                                                          this, _1));
 
-                       script.globals().setField("ATTACK",     1);
-                       script.globals().setField("CHARGE",     2);
-                       script.globals().setField("FLY",        3);
-                       script.globals().setField("HIT",        4);
-                       script.globals().setField("JUMP",       5);
-                       script.globals().setField("RUN",        6);
-                       script.globals().setField("STAND",      7);
+                       script.globals().set_field("ATTACK",    1);
+                       script.globals().set_field("CHARGE",    2);
+                       script.globals().set_field("FLY",       3);
+                       script.globals().set_field("HIT",       4);
+                       script.globals().set_field("JUMP",      5);
+                       script.globals().set_field("RUN",       6);
+                       script.globals().set_field("STAND",     7);
                }
 
 
@@ -194,8 +194,8 @@ public:
         * Construction is intialization.
         */
 
-       Impl(const std::string& name) :
-               mData(Data::getInstance(name)),
+       impl(const std::string& name) :
+               mData(Data::instance(name)),
                mCurrentSequence(0),
                mFrameCounter(0),
                mFrameIndex(0),
@@ -236,7 +236,7 @@ public:
         * the animation essentially starts over again.
         */
 
-       void update(Mf::Scalar t, Mf::Scalar dt)
+       void update(moof::scalar t, moof::scalar dt)
        {
                if (!mCurrentSequence) return;
 
@@ -273,26 +273,26 @@ public:
        Data::Sequence*                 mCurrentSequence;       ///< Active sequence.
        unsigned                                mFrameCounter;          ///< Current frame.
        unsigned                                mFrameIndex;            ///< Index of current frame.
-       Mf::Scalar                              mTimeAccum;                     ///< Time accumulation.
-       Mf::Scalar                              mFrameDuration;         ///< Scaled frame duration.
+       moof::scalar                            mTimeAccum;                     ///< Time accumulation.
+       moof::scalar                            mFrameDuration;         ///< Scaled frame duration.
 };
 
 
 Animation::Animation(const std::string& name) :
        // pass through
-       mImpl(new Animation::Impl(name)) {}
+       impl_(new Animation::impl(name)) {}
 
 
 void Animation::startSequence(const std::string& name)
 {
        // pass through
-       mImpl->startSequence(name);
+       impl_->startSequence(name);
 }
 
-void Animation::update(Mf::Scalar t, Mf::Scalar dt)
+void Animation::update(moof::scalar t, moof::scalar dt)
 {
        // pass through
-       mImpl->update(t, dt);
+       impl_->update(t, dt);
 }
 
 
@@ -303,7 +303,7 @@ void Animation::update(Mf::Scalar t, Mf::Scalar dt)
 
 unsigned Animation::getFrame() const
 {
-       return mImpl->mFrameIndex;
+       return impl_->mFrameIndex;
 }
 
 
@@ -312,8 +312,8 @@ unsigned Animation::getFrame() const
  * the "animations" subdirectory of any of the search directories.
  */
 
-bool Animation::getPath(std::string& name)
+bool Animation::find_path(std::string& name)
 {
-       return Mf::Resource::getPath(name, "animations/", "lua");
+       return moof::resource::find_path(name, "animations/", "lua");
 }
 
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