/*] Copyright (c) 2009-2011, Charles McGarvey [***************************** **] All rights reserved. * * Distributable under the terms and conditions of the 2-clause BSD license; * see the file COPYING for a complete text of the license. * *****************************************************************************/ #ifndef _MOOF_APPLICATION_HH_ #define _MOOF_APPLICATION_HH_ #include #include #include #include #include /** * \file application.hh * The main loop. */ namespace moof { // forward declarations class settings; class application : public runloop { public: explicit application(settings& settings); virtual ~application() {} virtual void update(scalar t, scalar dt) = 0; virtual void draw(scalar alpha) const = 0; virtual void handle_event(const event& event) = 0; private: void dispatch_update(timer& timer, scalar t); void dispatch_draw(timer& timer, scalar t); scalar last_update_; scalar last_draw_; scalar accum_; game_time game_time_; timer update_timer_; timer draw_timer_; scalar timestep_; scalar inverse_timestep_; }; } // namespace moof #endif // _MOOF_APPLICATION_HH_