/*] Copyright (c) 2009-2010, Charles McGarvey [************************** **] All rights reserved. * * vi:ts=4 sw=4 tw=75 * * Distributable under the terms and conditions of the 2-clause BSD license; * see the file COPYING for a complete text of the license. * **************************************************************************/ #ifndef _TILEMAPFONT_HH_ #define _TILEMAPFONT_HH_ /** * @file TilemapFont.hh * Text on the screen. */ #include class TilemapFont : public Mf::Texture { public: TilemapFont(); void getTileCoords(char symbol, Mf::Scalar coords[8], Mf::Texture::Orientation what = Mf::Texture::NORMAL); }; #endif // _TILEMAPFONT_HH_