/******************************************************************************* Copyright (c) 2009, Charles McGarvey All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *******************************************************************************/ #ifndef _MOOF_RESOURCE_HH_ #define _MOOF_RESOURCE_HH_ /** * @file Resource.hh * Interface for textures, sounds, and other types of resources. */ #include #include namespace Mf { /** * Generic resource class. */ class Resource { public: virtual ~Resource() {} /** * Add a directory to search when looking for resource files. * @param directory Path to a directory. */ static void addSearchPath(const std::string& directory); /** * Get the path to a resource of a given name. * @param name Name of a resource. The name will be appended to each search * directory in order. * @return The first path found which resolves to a file. */ static std::string getPath(const std::string& name); private: static std::vector searchPaths_; }; } // namespace Mf #endif // _MOOF_RESOURCE_HH_ /** vim: set ts=4 sw=4 tw=80: *************************************************/