/******************************************************************************* Copyright (c) 2009, Charles McGarvey All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *******************************************************************************/ #include // ULONG_MAX #include // log #include // srand, rand, RAND_MAX #include // time #include "Random.hh" namespace Mf { unsigned setSeed(unsigned theSeed) { srand(theSeed); return theSeed; } unsigned setSeed() { return setSeed(time(0)); } template T getRandom() { const float ln2 = 0.693147; static const unsigned bitsPerPiece = std::log(float(RAND_MAX)) / ln2; static const unsigned sizeOfType = sizeof(T) * 8; static const unsigned pieces = sizeOfType / bitsPerPiece + ((sizeOfType % bitsPerPiece) ? 1 : 0); T bits = 0; // we need to call rand() multiple times if it won't provide enough random // bits to fill the size of the given type for (unsigned i = 0; i < pieces; i++) { long piece = rand(); bits |= piece << (i * bitsPerPiece); } return bits; } template <> bool getRandom() { return rand() % 2; } template T getRandom(T lower, T upper) { unsigned short randInt = getRandom(); return lower + T(randInt % (upper - lower + 1)); } template <> float getRandom(float lower, float upper) { unsigned long randInt = getRandom(); return (float(randInt) / float(ULONG_MAX)) * (upper - lower) + lower; } template <> double getRandom(double lower, double upper) { unsigned long long randInt = getRandom(); return (double(randInt) / double(ULLONG_MAX)) * (upper - lower) + lower; } template <> float getRandom() { return getRandom(0.0, 1.0); } template <> double getRandom() { return getRandom(0.0, 1.0); } }; // namespace Mf /** vim: set ts=4 sw=4 tw=80: *************************************************/