/*] Copyright (c) 2009-2010, Charles McGarvey [************************** **] All rights reserved. * * vi:ts=4 sw=4 tw=75 * * Distributable under the terms and conditions of the 2-clause BSD license; * see the file COPYING for a complete text of the license. * **************************************************************************/ #include "config.h" #include // atexit #include #include #include #include #if !defined(__WIN32) #include #else inline int isatty(int dummy) { return 0; } #endif #include #include #include #include #include #include #include #include #include #include "GameLayer.hh" #include "Main.hh" #include "TitleLayer.hh" #include "version.h" Main::Main(moof::settings& settings, moof::video& video) : moof::view(settings, video) { moof::dispatcher& dispatcher = moof::dispatcher::global(); video_reloaded_ = dispatcher.add_target("video.newcontext", boost::bind(&Main::setup_opengl)); setup_opengl(); #if ENABLE_HOTLOADING hotload_timer_.init(boost::bind(&moof::resource::reload_as_needed), SCALAR(0.25), moof::timer::repeat); #endif } void Main::update(moof::scalar t, moof::scalar dt) { if (children().size() == 0) { //moof::log_warning("main view has no children"); //stop(); //return; add_child(TitleLayer::alloc()); } moof::view::update(t, dt); } void Main::draw(moof::scalar alpha) const { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); moof::view::draw(alpha); } bool Main::handle_event(const moof::event& event) { if (moof::view::handle_event(event)) return true; switch (event.type) { case SDL_KEYUP: if (event.key.keysym.sym == SDLK_f) { video().toggle_fullscreen(); } else if (event.key.keysym.sym == SDLK_l) { video().toggle_cursor_captured(); video().toggle_cursor_visible(); } break; case SDL_VIDEORESIZE: glViewport(0, 0, event.resize.w, event.resize.h); break; case SDL_QUIT: stop(); return true; } return false; } std::string Main::search_paths() { // Add search paths; they should be searched in this order: // 1. YOINK_DATADIR (environment) // 2. YOINK_DATADIR (configure) std::string path; std::string datadir = stlplus::env_vector()["YOINK_DATADIR"]; if (!datadir.empty()) { path += datadir; path += ":"; } path += YOINK_DATADIR; return path; } std::string Main::config_paths() { // Build the list of config files to search for, in this order: // 1. YOINK_DATADIR/yoinkrc // 2. /etc/yoinkrc (not for Windows) // 3. $HOME/.yoinkrc // 4. YOINKRC (environment) std::string path = moof::resource::find_file("yoinkrc"); #if !defined(_WIN32) path += ":/etc/yoinkrc"; #endif path += ":$HOME/.yoinkrc"; std::string rc_file = stlplus::env_vector()["YOINKRC"]; if (!rc_file.empty()) { path += ":"; path += rc_file; } return path; } void Main::setup_opengl() { //glEnable(GL_TEXTURE_2D); glEnable(GL_DEPTH_TEST); //glEnable(GL_CULL_FACE); glEnable(GL_POINT_SMOOTH); glEnable(GL_LINE_SMOOTH); glEnable(GL_POLYGON_SMOOTH); glShadeModel(GL_SMOOTH); //glEnable(GL_BLEND); //glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_ALPHA_TEST); glAlphaFunc(GL_GREATER, 0.0); glClearColor(0.0, 0.0, 0.0, 1.0); //glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_COLOR_MATERIAL); glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE); float amb[] = {0.1f, 0.1f, 0.1f, 1.0f}; float dif[] = {0.6f, 0.6f, 0.6f, 1.0f}; //glLightModelfv(GL_LIGHT_MODEL_AMBIENT, light); glLightfv(GL_LIGHT0, GL_AMBIENT, amb); glLightfv(GL_LIGHT0, GL_DIFFUSE, dif); float spec[] = {1.0f, 1.0f, 1.0f, 1.0f}; glLightfv(GL_LIGHT0, GL_SPECULAR, spec); } void Main::print_usage() { std::cout << "Usage: " << PACKAGE" [-h|--help] [-i|--info] [OPTION=VALUE]..." << std::endl << "The alien-smashing action game." << std::endl << std::endl << "Options:" << std::endl << " -h, --help" << std::endl << " show this help and exit" << std::endl << " -i, --info" << std::endl << " show version and build information" << std::endl << " detail=1|2|3" << std::endl << " the level of detail of game scenes" << std::endl << " fullscreen=true|false" << std::endl << " if true, uses the entire display" << std::endl << " framerate=num" << std::endl << " number of frames to draw per second" << std::endl << std::endl << "See documentation for more options." << std::endl; } void Main::print_info(int argc, char* argv[]) { bool color = (isatty(1) == 1); stlplus::env_vector environment; std::string assets; assets.assign(YOINK_DATADIR); if (!stlplus::file_readable(assets)) { assets += " "; if (color) assets += "\033[1;91m"; assets += "(no access)"; if (color) assets += "\033[0m"; } std::string datadir = environment["YOINK_DATADIR"]; if (!datadir.empty()) { if (!stlplus::folder_readable(datadir)) { datadir += " "; if (color) datadir += "\033[1;91m"; datadir += "(no access)"; if (color) datadir += "\033[0m"; } } std::string rc_file = environment["YOINKRC"]; if (!rc_file.empty()) { if (!stlplus::file_readable(rc_file)) rc_file += " (no access)"; } std::cout << " Executable: " << argv[0] << std::endl #ifdef YOINK_GITHEAD << " Commit: "YOINK_GITHEAD << std::endl #endif << " Version: " << PACKAGE_VERSION << std::endl << " Built: " << COMPILE_TIME << std::endl << " Compiler: " << COMPILER_STRING << std::endl << " Assets: " << assets << std::endl << "Build options: "; #if ENABLE_CLOCK_GETTIME print_option("clock_gettime", true); #else print_option("clock_gettime", false); #endif #if DEBUG print_option("debug", true); #else print_option("debug", false); #endif #if WITH_GTK print_option("gtk", true); #else print_option("gtk", false); #endif #if ENABLE_HOTLOADING print_option("hotload", true); #else print_option("hotload", false); #endif #if PROFILING_ENABLED print_option("profile", true); #else print_option("profile", false); #endif #if WITH_QT4 print_option("qt4", true); #else print_option("qt4", false); #endif #if ENABLE_THREADS print_option("threads", true); #else print_option("threads", false); #endif std::cout << std::endl; std::cout << " YOINKRC: " << rc_file << std::endl << "YOINK_DATADIR: " << datadir << std::endl; } void Main::print_option(const std::string& option, bool enabled) { if (isatty(1) == 1) { if (enabled) std::cout << "\033[1;94m"; else std::cout << "\033[1m"; } if (!enabled) std::cout << "-"; std::cout << option; if (isatty(1) == 1) std::cout << "\033[0m"; std::cout << " "; } void hello() { if (isatty(1) == 1) std::cout << "\033[94m"; std::cout << std::endl << PACKAGE_STRING << std::endl << "Compiled " << __TIME__ " " __DATE__ << std::endl << "Send patches and bug reports to <" PACKAGE_BUGREPORT << ">." << std::endl << moof::log::endl; } void goodbye() { if (isatty(1) == 1) std::cout << "\033[94m"; std::cout << std::endl << "Goodbye." << std::endl << moof::log::endl; } int main(int argc, char* argv[]) { //moof::backend backend; if (argc > 1) { std::string arg(argv[1]); if (arg == "-h" || arg == "--help") { Main::print_usage(); return 0; } else if (arg == "-i" || arg == "--info") { Main::print_info(argc, argv); return 0; } } hello(); atexit(goodbye); moof::resource::set_search_paths(Main::search_paths()); moof::settings settings(argc, argv, Main::config_paths()); enum moof::log::level logLevel = moof::log::info; settings.get("loglevel", logLevel); moof::log::level(logLevel); try { //std::string iconPath(PACKAGE".png"); //iconPath = moof::resource::find_file(iconPath); //moof::image icon(iconPath); //icon.set_as_icon(); moof::image_handle icon(PACKAGE, "png"); if (icon) icon->set_as_icon(); else moof::log_error("no icon loaded"); icon.unload(); class moof::video::attributes attributes(settings); moof::video video(PACKAGE_STRING, attributes); Main mainView(settings, video); mainView.run(); return 0; } catch (const std::exception& e) { moof::modal_dialog dialog(moof::modal_dialog::error, PACKAGE_STRING, "unhandled exception", e.what()); dialog.run(); } catch (const char* e) { moof::modal_dialog dialog(moof::modal_dialog::error, PACKAGE_STRING, "unhandled exception", e); dialog.run(); } return 1; }