/*] Copyright (c) 2009-2010, Charles McGarvey [************************** **] All rights reserved. * * vi:ts=4 sw=4 tw=75 * * Distributable under the terms and conditions of the 2-clause BSD license; * see the file COPYING for a complete text of the license. * **************************************************************************/ #include "../config.h" #include // atexit #include #include #include #include #include #include #include #include #include #include #include #include #include "GameLayer.hh" #include "Main.hh" #include "TitleLayer.hh" #include "version.h" Main::Main(moof::settings& settings, moof::video& video) : moof::view(settings, video) { moof::dispatcher& dispatcher = moof::dispatcher::global(); mNewContextDispatch = dispatcher.add_target("video.newcontext", boost::bind(&Main::setupGL)); setupGL(); } void Main::update(moof::scalar t, moof::scalar dt) { if (children().size() == 0) { //moof::log_warning("main view has no children"); //stop(); //return; add_child(TitleLayer::alloc()); } moof::view::update(t, dt); } void Main::draw(moof::scalar alpha) const { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); moof::view::draw(alpha); } bool Main::handle_event(const moof::event& event) { if (moof::view::handle_event(event)) return true; switch (event.type) { case SDL_KEYUP: if (event.key.keysym.sym == SDLK_f) { video().toggle_fullscreen(); } else if (event.key.keysym.sym == SDLK_l) { video().toggle_cursor_captured(); video().toggle_cursor_visible(); } break; case SDL_VIDEORESIZE: glViewport(0, 0, event.resize.w, event.resize.h); break; case SDL_QUIT: stop(); return true; } return false; } std::string Main::getSearchPath() { // Add search paths; they should be searched in this order: // 1. YOINK_DATADIR (environment) // 2. YOINK_DATADIR (configure) std::string path; stlplus::env_vector environment; std::string datadir = environment["YOINK_DATADIR"]; if (!datadir.empty()) { path += datadir; path += ":"; } path += YOINK_DATADIR; return path; } std::string Main::getConfigPath() { // Build the list of config files to search for, in this order: // 1. YOINK_DATADIR/yoinkrc // 2. /etc/yoinkrc (not for Windows) // 3. $HOME/.yoinkrc // 4. YOINKRC (environment) std::string path("yoinkrc"); moof::resource::find(path); stlplus::env_vector environment; #if !defined(_WIN32) path += ":/etc/yoinkrc"; #endif path += ":$HOME/.yoinkrc"; std::string rc_file = environment["YOINKRC"]; if (!rc_file.empty()) { path += ":"; path += rc_file; } return path; } void Main::setupGL() { glEnable(GL_TEXTURE_2D); glEnable(GL_DEPTH_TEST); glEnable(GL_LINE_SMOOTH); glEnable(GL_POLYGON_SMOOTH); glShadeModel(GL_SMOOTH); //glEnable(GL_BLEND); //glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_ALPHA_TEST); glAlphaFunc(GL_GREATER, 0.0); glClearColor(0.0, 0.0, 0.0, 1.0); //glMatrixMode(GL_PROJECTION); //glLoadIdentity(); //moof::scalar ratio = moof::core.getVideo()->width() / //moof::core.getVideo()->height(); //gluPerspective(60.0, ratio, 1.0, 250.0); //glMatrixMode(GL_MODELVIEW); } void Main::printUsage() { std::cout << "Usage: " << PACKAGE" [-h|--help] [-i|--info] [OPTION=VALUE]..." << std::endl << "The alien-smashing action game." << std::endl << std::endl << "Options:" << std::endl << " -h, --help" << std::endl << " show this help and exit" << std::endl << " -i, --info" << std::endl << " show version and build information" << std::endl << " detail=1|2|3" << std::endl << " the level of detail of game scenes" << std::endl << " fullscreen=true|false" << std::endl << " if true, uses the entire display" << std::endl << " framerate=num" << std::endl << " number of frames to draw per second" << std::endl << std::endl << "See documentation for more options." << std::endl; } void Main::printInfo(int argc, char* argv[]) { stlplus::env_vector environment; std::string assets; assets.assign(YOINK_DATADIR); if (!stlplus::file_readable(assets)) assets += " (no access)"; std::string datadir = environment["YOINK_DATADIR"]; if (!datadir.empty()) { if (!stlplus::folder_readable(datadir)) datadir += " (no access)"; } std::string rc_file = environment["YOINKRC"]; if (!rc_file.empty()) { if (!stlplus::file_readable(rc_file)) rc_file += " (no access)"; } std::cout << " Executable: " << argv[0] << std::endl #ifdef YOINK_GITHEAD << " Commit: "YOINK_GITHEAD << std::endl #endif << " Version: "VERSION << std::endl << " Built: " << COMPILE_TIME << std::endl << " Compiler: "COMPILER_STRING << std::endl << " Assets: " << assets << std::endl << "Build options: " #ifndef HAVE_CLOCK_GETTIME << "-" #endif << "clock_gettime " #ifdef NDEBUG << "-" #endif << "debug " #ifndef USE_DOUBLE_PRECISION << "-" #endif << "double-precision " #ifndef USE_GTK << "-" #endif << "gtk " #ifndef USE_HOTLOADING << "-" #endif << "hotloading " #ifndef PROFILING_ENABLED << "-" #endif << "profile " #ifndef USE_QT4 << "-" #endif << "qt4 " #ifndef USE_THREADS << "-" #endif << "threads" << std::endl << " YOINKRC: " << rc_file << std::endl << "YOINK_DATADIR: " << datadir << std::endl; } void hello() { std::cout << std::endl << PACKAGE_STRING << std::endl << "Compiled " << __TIME__ " " __DATE__ << std::endl << "Send patches and bug reports to <" PACKAGE_BUGREPORT << ">." << std::endl << std::endl; } void goodbye() { std::cout << std::endl << "Goodbye..." << std::endl << std::endl; } #include #include class MyAsset { public: MyAsset(const std::string& path) { moof::log_info("MyAsset loading:", path); char buffer[1024]; std::ifstream stream(path.c_str()); stream.getline(buffer, sizeof(buffer)); str = buffer; stream.close(); cool(); } void cool() { moof::log_info("MyAsset COOL:", str); } void groovy() { moof::log_info("MyAsset GROOVY!!!!", str); } std::string str; }; typedef moof::resource_handle MyAsset_handle; class AnotherAsset { public: AnotherAsset(const std::string& path, double d = 5.0) { moof::log_info("AnotherAsset loading:", path); dude = d; } void cool() { moof::log_info("AnotherAsset cool", dude); } void groovy() { moof::log_info("AnotherAsset GROOVY!!!!", dude); } double dude; }; int main(int argc, char* argv[]) { moof::resource::register_type("mine"); //moof::resource::add_type("k"); //{ //moof::resource_ptr myAsset = moof::resource::load(assetName, //"prefix", "mine"); //MyAsset_handle aCopy = myAsset; //MyAsset_handle copy2 = moof::resource::load(assetName, "asdfas", "mine"); ////if (myAsset->check()) myAsset->get()->cool(); //myAsset->get()->cool(); ////myAsset->get()->groovy(); //aCopy.get()->cool(); //copy2.get()->cool(); //log_info("rsrc ptr:", moof::resource::load(assetName, "", "mine")); //} //log_info("rsrc ptr:", moof::resource::load(assetName, "", "k")); //moof::resource::load(assetName, "", "mine")->get()->cool(); ////if (myAsset) myAsset.get()->cool(); ////else moof::log_error("asset not obtained..."); MyAsset_handle myAsset = moof::resource::load("/home/chaz/meh.mine"); MyAsset* asset = myAsset.get(); if (asset) asset->cool(); else moof::log_warning("no asset obtained!!"); //moof::timer reloadTimer( //boost::bind(&moof::resource::reload_as_needed), //SCALAR(2.0), //moof::timer::repeat); for (;;) { if (myAsset) myAsset.get()->cool(); moof::resource::reload_as_needed(); sleep(1); } if (argc > 1) { std::string arg(argv[1]); if (arg == "-h" || arg == "--help") { Main::printUsage(); return 0; } else if (arg == "-i" || arg == "--info") { Main::printInfo(argc, argv); return 0; } } hello(); atexit(goodbye); moof::resource::add_search_paths(Main::getSearchPath()); moof::settings settings(argc, argv, Main::getConfigPath()); enum moof::log::level logLevel = moof::log::info; settings.get("loglevel", logLevel); moof::log::level(logLevel); try { std::string iconPath(PACKAGE".png"); moof::resource::find(iconPath); moof::image icon(iconPath); icon.set_as_icon(); class moof::video::attributes attributes(settings); moof::video video(PACKAGE_STRING, attributes); Main mainView(settings, video); mainView.run(); return 0; } catch (const std::exception& e) { moof::modal_dialog dialog(moof::modal_dialog::error, PACKAGE_STRING, "Unhandled Exception", e.what()); dialog.run(); return 1; } }