/*] Copyright (c) 2009-2011, Charles McGarvey [***************************** **] All rights reserved. * * Distributable under the terms and conditions of the 2-clause BSD license; * see the file COPYING for a complete text of the license. * *****************************************************************************/ #ifndef _GAMESTATE_HH_ #define _GAMESTATE_HH_ #include #include #include #include #include #include #include "Character.hh" #include "Heroine.hh" #include "Scene.hh" /** * \file GameState.hh * The data. */ struct GameState { moof::script script; std::vector sceneList; HeroineP heroine; SceneP scene; moof::lerp_scalar interp; moof::camera camera; }; #endif // _GAMESTATE_HH_