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[chaz/yoink] / src / Moof / Sound.hh
1
2 /*******************************************************************************
3
4 Copyright (c) 2009, Charles McGarvey
5 All rights reserved.
6
7 Redistribution and use in source and binary forms, with or without
8 modification, are permitted provided that the following conditions are met:
9
10 * Redistributions of source code must retain the above copyright notice,
11 this list of conditions and the following disclaimer.
12 * Redistributions in binary form must reproduce the above copyright notice,
13 this list of conditions and the following disclaimer in the documentation
14 and/or other materials provided with the distribution.
15
16 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
20 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
22 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
23 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
27 *******************************************************************************/
28
29 #ifndef _MOOF_SOUND_HH_
30 #define _MOOF_SOUND_HH_
31
32 /**
33 * @file Sound.hh
34 * Load and play sounds, current supports ogg vorbis.
35 */
36
37 #include <boost/shared_ptr.hpp>
38
39 #include <Moof/Math.hh>
40 #include <Moof/Resource.hh>
41
42
43 namespace Mf {
44
45
46 class Sound;
47 typedef boost::shared_ptr<Sound> SoundP;
48
49 class SoundStream;
50 typedef boost::shared_ptr<SoundStream> SoundStreamP;
51
52
53 class Sound : public Resource
54 {
55 public:
56
57 static SoundP alloc(const std::string& name)
58 {
59 return SoundP(new Sound(name));
60 }
61
62 Sound();
63 explicit Sound(const std::string& name);
64
65 virtual ~Sound() {}
66
67 // this implicitly stops the sound if it is playing
68 void setSample(const std::string& name);
69
70 virtual void play();
71 void stop();
72 void pause();
73
74 void toggle();
75 bool isPlaying() const;
76
77 void setPosition(const Vector3& position);
78 void setVelocity(const Vector3& velocity);
79 void setGain(Scalar gain);
80 void setPitch(Scalar pitch);
81 void setLooping(bool looping);
82
83 static void setListenerPosition(const Vector3& position);
84 static void setListenerVelocity(const Vector3& velocity);
85 static void setListenerOrientation(const Vector3& forward,
86 const Vector3& up);
87
88 static std::string getPath(const std::string& name);
89
90 protected:
91
92 class Impl;
93 boost::shared_ptr<Impl> mImpl;
94 };
95
96
97 class SoundStream : public Sound
98 {
99 public:
100
101 static SoundStreamP alloc(const std::string& name)
102 {
103 return SoundStreamP(new SoundStream(name));
104 }
105
106 SoundStream();
107 explicit SoundStream(const std::string& name) :
108 Sound(name) {}
109
110 void enqueue(const std::string& name);
111
112 void play();
113 };
114
115
116 } // namespace Mf
117
118 #endif // _MOOF_SOUND_HH_
119
120 /** vim: set ts=4 sw=4 tw=80: *************************************************/
121
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