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1
2 /*******************************************************************************
3
4 Copyright (c) 2009, Charles McGarvey
5 All rights reserved.
6
7 Redistribution and use in source and binary forms, with or without
8 modification, are permitted provided that the following conditions are met:
9
10 * Redistributions of source code must retain the above copyright notice,
11 this list of conditions and the following disclaimer.
12 * Redistributions in binary form must reproduce the above copyright notice,
13 this list of conditions and the following disclaimer in the documentation
14 and/or other materials provided with the distribution.
15
16 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
20 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
22 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
23 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
27 *******************************************************************************/
28
29 #ifndef _MOOF_AABB_HH_
30 #define _MOOF_AABB_HH_
31
32 #include <Moof/Cullable.hh>
33 #include <Moof/Drawable.hh>
34 #include <Moof/Math.hh>
35 #include <Moof/Plane.hh>
36
37
38 namespace Mf {
39
40
41 /**
42 * Axis-aligned Bounding Box
43 */
44
45 struct Aabb : public Cullable, public Drawable
46 {
47 Vector3 min;
48 Vector3 max;
49
50
51 Aabb() {}
52
53 Aabb(const Vector3& a, const Vector3& b)
54 {
55 init(a, b);
56 }
57
58 Aabb(Scalar ax, Scalar ay, Scalar az,
59 Scalar bx, Scalar by, Scalar bz)
60 {
61 Vector3 a(ax, ay, az);
62 Vector3 b(bx, by, bz);
63
64 init(a, b);
65 }
66
67 inline void init(const Vector3& a, const Vector3& b)
68 {
69 if (a[0] < b[0])
70 {
71 min[0] = a[0];
72 max[0] = b[0];
73 }
74 else
75 {
76 min[0] = b[0];
77 max[0] = a[0];
78 }
79 if (a[1] < b[1])
80 {
81 min[1] = a[1];
82 max[1] = b[1];
83 }
84 else
85 {
86 min[1] = b[1];
87 max[1] = a[1];
88 }
89 if (a[2] < b[2])
90 {
91 min[2] = a[2];
92 max[2] = b[2];
93 }
94 else
95 {
96 min[2] = b[2];
97 max[2] = a[2];
98 }
99 }
100
101 inline Vector3 getCenter() const
102 {
103 return Vector3((min[0] + max[0]) / 2.0,
104 (min[1] + max[1]) / 2.0,
105 (min[2] + max[2]) / 2.0);
106 }
107
108 void getOctant(Aabb& octant, int num) const;
109
110 inline Plane getPlaneXY() const
111 {
112 Plane plane;
113 plane.normal = Vector3(0.0, 0.0, 1.0);
114 plane.d = cml::dot(-plane.normal, getCenter());
115 return plane;
116 }
117
118 inline Plane getPlaneXZ() const
119 {
120 Plane plane;
121 plane.normal = Vector3(0.0, 1.0, 0.0);
122 plane.d = cml::dot(-plane.normal, getCenter());
123 return plane;
124 }
125
126 inline Plane getPlaneYZ() const
127 {
128 Plane plane;
129 plane.normal = Vector3(1.0, 0.0, 0.0);
130 plane.d = cml::dot(-plane.normal, getCenter());
131 return plane;
132 }
133
134 void getCorners(Vector3 corners[8]) const;
135
136 void encloseVertices(const Vector3 vertices[], unsigned count);
137
138 void draw(Scalar alpha = 0.0) const;
139 bool isVisible(const Camera& cam) const;
140 };
141
142
143 } // namespace Mf
144
145 #endif // _MOOF_AABB_HH_
146
147 /** vim: set ts=4 sw=4 tw=80: *************************************************/
148
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